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huuuuuuuuuuuum
but I don't found this action
action: make casting unit deal "casting unit strength" to target of ability being cast
OK
Untitled Trigger 001

Events


Unit - Firelord 0060 <gen> Begins casting an ability

Conditions


(Ability being cast) Equal to Breath of Fire

Actions


Unit - Set life of (Target unit of ability being cast) to ((Life of (Target unit of ability being cast)) - (Real((Strength of Firelord 0060 <gen> (Exclude bonuses)))))
Unit - Set life of (Target unit of ability being cast) to ((Life of (Target unit of ability being cast)) - (Real((Strength of Firelord 0060 <gen> (Exclude bonuses)))))

huuuuuuuuuuuuuuum, cool
how
is the title name of this action?
Unit - Set life of (Target unit of ability being cast) to ((Life of (Target unit of ability being cast)) - (Real((Strength of Firelord 0060 <gen> (Exclude bonuses)))))
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Set life of (Target unit of ability being cast) to ((Life of (Target unit of ability being cast))
Why must it be so complicated?
Just use
Unit - Damage Target
Cause (Your Unit) to deal (GetUnitStrenght(IncludeBonus), YourUnit) to (Target Unit Of Ability Being Cast)
Using set hp to value will ignore the unit's armor and others.
Why must it be so complicated?
Just use
Unit - Damage Target
Cause (Your Unit) to deal (GetUnitStrenght(IncludeBonus), YourUnit) to (Target Unit Of Ability Being Cast)
Using set hp to value will ignore the unit's armor and others.
Um, there are only 40 that are under unit so its hard to miss?
It should be near the bottom before it goes onto Units.
If you do not find it then eithor you do not have TFT installed or you have not installed the lattest patch.
Unit - Cause (Triggering unit) to damage (Triggering unit), dealing 500.00 damage of attack type chaos and damage type normal
Unit Group - Pick every unit in (Units within 512.00 of (Position of (Triggering unit))) and do (Actions)

Loop - Actions
New Trigger

Events


Unit - A unit Begins casting an ability

Conditions


(Ability being cast) Equal to (Your warstomp)

Actions


Unit Group - Pick every unit in (Units within 512.00 of (Position of (Triggering unit))) and do (Actions)



Loop - Actions




Unit - Cause (Triggering unit) to damage (Picked unit), dealing (Real((Agility of (Triggering unit) (Exclude bonuses)))) damage of attack type Spells and damage type Normal

agility
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to War Stomp
Actions
Set WarStomp = (Position of (Casting unit))
Custom script: set bj_wantDestroyGroup = true
Unit Group - Pick every unit in (Units within 350.00 of WarStomp matching ((((Matching unit) is A structure) Equal to False) and ((((Matching unit) belongs to an enemy of (Owner of (Casting unit))) Equal to True) and (((Matching unit) is alive) Equal to True)))) and do (Actions)
Loop - Actions
Unit - Cause (Casting unit) to damage (Picked unit), dealing ((Real((Level of War Stomp for (Casting unit)))) x (Real((Agility of (Casting unit) (Include bonuses))))) damage of attack type Spells and damage type Normal
Unit Group - Pick every unit in (Units within 512.00 of Temp_Point matching (((Picked unit) belongs to an enemy of (Triggering player)) Equal to True)) and do (Actions)

Loop - Actions
Atribute Demage
Events

Unit - Unit start efects of an ability
Conditions

(Abylity begin cast) Equal to (Attack 1)
Actions

Set TempReal = (Real ((Agility of Raziel(Spectre) 0013 <gen> (incluede bonuses))))

Unit Group - Pick every unit in (Units whithing 150.00 of (position of Unit (Raziel(Spectre) 0013 <gen>) Matching (((Picked Unit) Belong an enemy of Player 9 (Gray))Equal to True)) and do (Unit - Cause Raziel(spectre 0013 <gen> to demage circular area after 0.10 seconds of radius 150.00 at (Positon of Raziel(Spectre) 0013 <gen>), deling (TempReal) demage of attack type Hero and demage type Normal)
my tigger are this:
Is this?
Atribute Demage
Events
Unit - Unit start efects of an ability
Conditions
(Abylity begin cast) Equal to (Attack 1)
Actions
Set TempReal = (Real ((Agility of Raziel(Spectre) 0013 <gen> (incluede bonuses))))
Unit Group - Pick every unit in (Units whithing 150.00 of (position of Unit (Raziel(Spectre) 0013 <gen>) Matching (((Picked Unit) Belong an enemy of Player 9 (Gray))Equal to True)) and do (Unit - Cause Raziel(spectre 0013 <gen> to demage circular area after 0.10 seconds of radius 150.00 at (Positon of Raziel(Spectre) 0013 <gen>), deling (TempReal) demage of attack type Hero and demage type Normal)