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Help!spell with atributes!!!

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  • Mighty Attack
    • Events
      • Unit - A unit Finishes casting an ability
    • Conditions
      • (Ability being cast) Equal to Mighty Attack
    • Actions
      • Set TempPoint = (Position of (Target unit of ability being cast))
      • Unit - Create 1 Dummy for (Owner of (Triggering unit)) at TempPoint facing Default building facing degrees
      • Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
      • -------- Using Integer conversion to convert skill points into real --------
      • Unit - Cause (Last created unit) to damage (Target unit of ability being cast), dealing (50.00 + (Real((Strength of (Triggering unit) (Include bonuses))))) damage of attack type Magic and damage type Magic
      • Custom script: call RemoveLocation ( udg_TempPoint )
 
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