Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
This idea I have also tryed. This is the main reason that I am posting about looping the trigger because that idea you presented there did not fire but yet only worked once.
By loop I thought you meant repeat the trigger... But repeating a trigger with a 0 second gap will make it try to run infinity times instantly, of course causing it to crash. By the way I haven't done Starcraft mapping.
But why such a simple trigger doesn't work is beyond me. Please copy it as text (right click on the name of the trigger right above "Events" then click copy as text) and paste it in your next post so we can see it.
Events
Unit - A unit enters (Region)
Conditions
((Entering unit) belongs to an enemy of Player) Equal to True
Actions
Unit - Change ownership of (Entering unit) to (Player) and Change color
Well.. i tried the trigger i posted above and it worked perfectly.
So there must be a problem somewhere else so please - as los tacos already said - offer the whole trigger plz.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.