How do you make a player rage quit?

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Hmmm... I gotta question.
How do you guys make people rage quit in TFT games?

I already got some ways, I just wanna see how you guys do it.

At the start create lots of peasant, order them to call to arms, then, issue them to attack move to enemy base.
Use blademaster at the start and poke their bases and windwalk away.
Keep summoning water elements to poke their bases.
Un-pause the game when they pause it.
Use Chuck Norris
Use map hack. (im not asking to use it, its ur choice.)
 
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Level 24
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For me you have to tempt people with low health/dying units.
Then you somehow manage to ambush them while making sure the bait doesnt die.

Honestly theyre few people that can do that, but when they can its seriosuly annoying.

Other than that, most rage quitter types will quit for all sorts of random reasons.
 
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Ya Blademaster tactic with Windwalk is awesome :D
Especially against Undead, just windwalk the base and kill the acolytes at the goldmine and then run away again :D:D

yea, its imba method, people don't have shade or sentry at the start.

I joined this game once when a team mate did nothing but build 1 Guard Tower and then just build tons of peons which the Tower slaughtered.

When everyone asked him what he was doing he replied:
"I HAVE TO FEED MY FAMILY"

Predictably, the entire team left soon after

Your enemy might probably be that guy's friend, or, he might just wanna spoil the game.

For me you have to tempt people with low health/dying units.
Then you somehow manage to ambush them while making sure the bait doesnt die.

Honestly theyre few people that can do that, but when they can its seriosuly annoying.

Other than that, most rage quitter types will quit for all sorts of random reasons.

Maybe they already knew that they are ggfiend and outnumbered.
 
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There are three ways I make people ragequit -
1. Mega harass, even if you only have 1 or 2 units JUST KEEP PUSHING THEM TO THE LIMIT!

2. Building your base outside there base and mass towers.

3. Place wards everywhere and pick their units as they try to get to your base (works best with Blademaster).


yea, its imba method, people don't have shade or sentry at the start.
People can get Dust of Appearance at start.
 
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There are three ways I make people ragequit -
1. Mega harass, even if you only have 1 or 2 units JUST KEEP PUSHING THEM TO THE LIMIT!

2. Building your base outside there base and mass towers.

3. Place wards everywhere and pick their units as they try to get to your base (works best with Blademaster).



People can get Dust of Appearance at start.

First of all, if you do this, their allies come, you just epic fail. Dust of appearance has a 120 sec stock start. Epic failz, do you even know how to play TFT, properly?

Probably this, the match was random

rAnD0M GAmE :D the letters are capitalized randomly. Its really random.. lol
 
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First of all, if you do this, their allies come, you just epic fail. Dust of appearance has a 120 sec stock start. Epic failz, do you even know how to play TFT, properly?

By the time the hero pops out, and gets to the enemy base, dust of appearance will be very close to coming out.
In that time, I can micro so I don't have to worry about that.
And my friend if I were you I would change the tone, avoid the pain.
 
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By the time the hero pops out, and gets to the enemy base, dust of appearance will be very close to coming out.
In that time, I can micro so I don't have to worry about that.
And my friend if I were you I would change the tone, avoid the pain.

lolwut, hero takes 70 seconds to train, 120-70= 50 seconds, 50 seconds ain't close at all. Moreover, you need to walk to the shop, and in some cases, theres only mercenaries and no shops at all.

Lemee ask you, will you go to the shop when you are just planning to train your footmen?
Out of the blue, a blade master pops out and start killing your footmen, wut will u do? Go to shop and buy dust of appearance? Epicz?

You can micro? Lolwut is that?
Your most probably maphacking to know when to escape.

Edit: oh yea! Map hacking will also make players rage quit.
 
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You also forgot the amount of time for the Altar to be built.
And yes, I do go to the shop before I start pooling units because I like to rush people, and incase there is a blademaster running around.

>< You ask me if I know how to play properly and you don't even know what micro is, that is sad.
Micro is the amount of speed you are putting in for the control of units.
And I never have maphacked. Get your facts straight before you starting saying things like that.
 
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You also forgot the amount of time for the Altar to be built.
And yes, I do go to the shop before I start pooling units because I like to rush people, and incase there is a blademaster running around.

>< You ask me if I know how to play properly and you don't even know what micro is, that is sad.
Micro is the amount of speed you are putting in for the control of units.
And I never have maphacked. Get your facts straight before you starting saying things like that.

lolwut, even if u get dust, its useless, u can't kill blademaster so easily, especially at the start. Windwalk increases speed and allows him to walk through units, don't think of god damn trapping him.
lolwut? Mirco is the speed you are putting in for the control of units? Wut? You can't change the movement speed. Unless u get rune of speed and boots of speed.
I'm just saying if u escape at the right time, ur most probably maphacking.
 
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lolwut, even if u get dust, its useless, u can't kill blademaster so easily, especially at the start. Windwalk increases speed and allows him to walk through units, don't think of god damn trapping him.
lolwut? Mirco is the speed you are putting in for the control of units? Wut? You can't change the movement speed. Unless u get rune of speed and boots of speed.
I'm just saying if u escape at the right time, ur most probably maphacking.


Just get Firelord or Dark Ranger and easy silence, then easy trap, then he wastes 350 gold on a tp.
And if I escape at the right time, it's not map-hacking it's skill.
 
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Just get Firelord or Dark Ranger and easy silence, then easy trap, then he wastes 350 gold on a tp.
And if I escape at the right time, it's not map-hacking it's skill.

lolwut, i said most probably.
People tend not to be able to escape properly because their enemies surrounded them.

Silence only last for 2 seconds, he still can cast it later on.
What if that TFT map have no hero tavern?
 
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Build guard towers around his base.

Like I said before, even before ur tower completes, his gonna kill ur peasant and call for allies to help him.

I join game and then people say:
OMFG it's -Kobas- again -.-
"Alt + F4"
"Alt + F4"
"Alt + F4"
"Alt + F4"
"Alt + F4"
...

Damn

lolwut, this won't happen, unless ur chuck norris, urh wait, ARE YOU CHUCK NORRIS IN DISGUISE??? :goblin_jawdrop:
 
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Well this is interesting. However, Giant Crab's constant "lolwuts" are really making me not want to read his posts lol.
 

Dr Super Good

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Fighting against medium AI in 3v3 coop and not helping them when they are attacked by a tripple of weak units like mm, roaches or zealot/stalker. next thing both my allies have left the game.

Frankly, I do go on to win the match 1v3 style so some of them spontaniously get achievements lol (I bet they never would thank me).

Other rage quits I have seen are when people say something is impossible, die and then I go on to solo it.
 

Dr Super Good

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And? This is offtopic, I am suprized this has not been closed for being too related to the website.

In TFT, you could get them to rage quit by abusing noticable mechanical flaws like splash damage, flanking or any kind of real stratergy. In LoaP I got people to rage quit by winning as a faction with physically weaker and more expesnive units. In DBZ tribute I got people to rage quit after I killed a saga late ingame (they said it was a rush but I was like level 30). In azeroth wars you could make them rage quit with a proper 3 player tripple attack. In DotA you could make them rage quit by killing them with any assassin hero. In parasite you could make them rage quit by forcing everyone to blood tester. The list goes on...
 
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And? This is offtopic, I am suprized this has not been closed for being too related to the website.

In TFT, you could get them to rage quit by abusing noticable mechanical flaws like splash damage, flanking or any kind of real stratergy. In LoaP I got people to rage quit by winning as a faction with physically weaker and more expesnive units. In DBZ tribute I got people to rage quit after I killed a saga late ingame (they said it was a rush but I was like level 30). In azeroth wars you could make them rage quit with a proper 3 player tripple attack. In DotA you could make them rage quit by killing them with any assassin hero. In parasite you could make them rage quit by forcing everyone to blood tester. The list goes on...

I prefer constant harass, even if I have only 1-2 units. ;]
 
-DoTa - I'm Dwarven Sniper vs Morphling (1v1, -om). He pawned me 3 times (not streak though). Then I farmed fast, got Butterfly, then pawned him, and he was like "OMG, haxxer, I always kill u nd now, u have buterfly! FU haxxer." Then he quited.

-Space Orkz Tribe Warz - Long story, 3v3, I was a sniper, an enemy is running because of low life, shot him from afar (killed him), then said "Fuck you camper" then he quited.

Thats all I can remember D:
 
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Right now I can't remember making someone else ragequit. But I myself have a nasty habit (if though rarely), 6 times out of 400 played games if we look at my League of Legends matches. It only happens when I am hungry and all goes to shit and opponents are just lucky bastards getting away with like 8hp or leveling up just as I'm about to take the killing blow.
 

Dr Super Good

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I remember before blizzard made maphacking in custom maps punishable (before they turned on the detection for custom games).

The number of people who rage quited cause I map hacked their map hack was lol. They usually were avoiding my hero ingame despite having no LoS.

I got pissed one game cause a person was draging the game out as I could never find him despite checking everywhere and being faster than him and having an ally faster than him helping me. I eventually decided to turn maphack on to see where he was (as it was unusual for someone to avoid me for so long on that map). I decided I would play around with him a bit (to make it look like I was not map hacking) and give him a chance so as not to feel bad. Next thing I see him moving out the way long before I am even near his area. I thought "ok, this is strange" so I decided to persue him directly. Next thing he has the cheek to yell "YOU %%%%%%% MAP HACKER!!!!" at me and threaten to report me... This proved he was using a map hack as he could not see me (I was very far away from him). Ofcourse he dropped soon before I caught up to him.

Still he had the damn cheek to call me a map hacker when the only reason I resorted to it was cause something was fishy about him avoiding 2 people for 30 minutes. Pot calling kettle black springs to mind. The map was the old DBZ tribute ultra before a million crap makers took it over and added stupid models with no attachment points instead of fixing leaks.

I miss those good old days where blizzard did not care about hackers in custom games. It certainly allowed for more interesting games at times and let you counter hackers (now if someone hacks, you can do nothing until blizzard bans him as you do not want to be banned yourself). It also allowed you to debug and test custom maps better. They really should add an "unchecked game" flag to allow people who want to cheat to still cheat outside of going to LAN and third party networks.

Well that is all in the past now... Sigh... Good old memories... Now you can get boot viruses for playing maps which abuse the preload function to download a startup virus.
 
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Ya Blademaster tactic with Windwalk is awesome :D
Especially against Undead, just windwalk the base and kill the acolytes at the goldmine and then run away again :D:D

This is only effective against noob/afk UD players. I get BM harrassed all the time (My main race is UD) and at most I lose two acos before the BM leaves with about 30-40 HP. All you need is a DK with Death Coil. Coil the acos when they can only take one more hit, and they're back to full health. The Nerubian Tower, 2-3 ghouls, DK, and a fiend are enough to drive him out.

If one dies, it's usually replaced before he ever leaves my base.

Screw orcs! (The only race I've never won online with...)

//\\==//\\
 
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This is only effective against noob/afk UD players. I get BM harrassed all the time (My main race is UD) and at most I lose two acos before the BM leaves with about 30-40 HP. All you need is a DK with Death Coil. Coil the acos when they can only take one more hit, and they're back to full health. The Nerubian Tower, 2-3 ghouls, DK, and a fiend are enough to drive him out.

If one dies, it's usually replaced before he ever leaves my base.

Screw orcs! (The only race I've never won online with...)

//\\==//\\

Not to mention your aco's move faster than bm with nerubian tower. Oh, and aco's are a lot easier to micro than the bm when it comes to avoiding damage in base. Not to mention you can buy dust of appearance at t1 for like 75 gold in your base.
 
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Not to mention your aco's move faster than bm with nerubian tower. Oh, and aco's are a lot easier to micro than the bm when it comes to avoiding damage in base. Not to mention you can buy dust of appearance at t1 for like 75 gold in your base.

Aco teleporting is fun. Usually the BM's controller focus entirely on a single aco, resulting in none dieing. The dust helps alot. It's also the best way to make a BM-using player rage quit. For some reason they think WindWalk makes them always untargetable. Usually I carry 2-3 dusts on my DK if I see any in-game.

When they go invis, I go dust, they just stand there, I death coil and sick 5-7 fiends and 4-5 frosties on him, they die and say "WTF!?! YOU HACKED! I'M REPORTING YOU FOR HACKING YOU CAN'T SEE THE BM!!!!!!!" and again a few times, I respond "Yeah, sure he's invisible, that's why he's dead", they repeat themselves more times, I destroy their army/base while they rage type, they lose, I win, blizzard doesn't bother me since you can see the BM is under "Dust of Appearance" in the replay.

I only play 4v4 RT (It's much harder then anything else, since you can't 1v4 unless 3 of them are AFK) Plus you never know if an ally isn't really an ally...

//\\0o//\\
 
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Aco teleporting is fun. Usually the BM's controller focus entirely on a single aco, resulting in none dieing. The dust helps alot. It's also the best way to make a BM-using player rage quit. For some reason they think WindWalk makes them always untargetable. Usually I carry 2-3 dusts on my DK if I see any in-game.

When they go invis, I go dust, they just stand there, I death coil and sick 5-7 fiends and 4-5 frosties on him, they die and say "WTF!?! YOU HACKED! I'M REPORTING YOU FOR HACKING YOU CAN'T SEE THE BM!!!!!!!" and again a few times, I respond "Yeah, sure he's invisible, that's why he's dead", they repeat themselves more times, I destroy their army/base while they rage type, they lose, I win, blizzard doesn't bother me since you can see the BM is under "Dust of Appearance" in the replay.

I only play 4v4 RT (It's much harder then anything else, since you can't 1v4 unless 3 of them are AFK) Plus you never know if an ally isn't really an ally...

//\\0o//\\

4v4 RT isn't competitive at all for the reasons you just listed in your post.
 
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4v4 RT isn't competitive at all for the reasons you just listed in your post.

It isn't micro intensive, if that's what you're getting at. It is more difficult, since you have to rely on other players. Every solo player I've seen cost their team the game because they wouuldn't work with others.

As for it not being considered "competitive" I'm fine with that statement. It's the only game type I can play without entering the game hacked. FFA, Solo, and 2v2 are almost always hacked. I don't play AT games because that's when I spend more time incapacitated by hacks than anything else.

//\\oo//\\
 
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It isn't micro intensive, if that's what you're getting at. It is more difficult, since you have to rely on other players. Every solo player I've seen cost their team the game because they wouuldn't work with others.

As for it not being considered "competitive" I'm fine with that statement. It's the only game type I can play without entering the game hacked. FFA, Solo, and 2v2 are almost always hacked. I don't play AT games because that's when I spend more time incapacitated by hacks than anything else.

//\\oo//\\

4v4 RTers don't hack because they're either too casual of players to be decent/wanting a hack or they're just retarded.

It's really not difficult at all to win. Pick Undead and carry your team. If they don't agree with you and don't help you, then how are you meant to win? In a team situation, having dysfunctional teammates doesn't make it "difficult" it just defeats the purpose of playing a 4v4 RT.

For example, I just carried a team to victory while my orc ally just spent the whole game making a 100 food army of wyverns. He tk'd me before I could finish it because my other ally was being a dick to him and we ended up losing because my ally backstabbed at a pivotal point in the game. It didn't make it difficult to win, because at that point we had no chance. It made it impossible.
 
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Just do the Protocol build.
Mass towers and starve people of expansions.
You don't need team-work to win. Just strategy.
 
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4v4 RTers don't hack because they're either too casual of players to be decent/wanting a hack or they're just retarded.

It's really not difficult at all to win. Pick Undead and carry your team. If they don't agree with you and don't help you, then how are you meant to win? In a team situation, having dysfunctional teammates doesn't make it "difficult" it just defeats the purpose of playing a 4v4 RT.

For example, I just carried a team to victory while my orc ally just spent the whole game making a 100 food army of wyverns. He tk'd me before I could finish it because my other ally was being a dick to him and we ended up losing because my ally backstabbed at a pivotal point in the game. It didn't make it difficult to win, because at that point we had no chance. It made it impossible.

~More likely casual players... we typically want to play WC3: TFT, not see who can out hack the other. There are alot of retarded players in 4v4 RT too though, they're best known as TKers/BSers

~That's what makes 4v4 RT so difficult, and why I prefer it. As UD I usually do carry my team to victory. The chance that your chance to win can become zero is what makes 4v4 RT difficult, and thus fun.

//\\oo//\\
 
Shit, if you really wanna scare someone out of the match, get your heroes early, accompany each of your allies on a raid and proceed to build small 'towns' all over the map with nothing more than peasants eating all your food. Steal a bunch of goldmines and proceed to kill your heroes. Fill the remaining slots with more peasants, then at the nearest town to an enemies base, have them all use Call To Arms and fuckin' zerg rush it.

Trust me, if no ground unit can get out (at all) through your Peasant Horde, the player may very well just leave.


Also, if you wanna make it fun, play Undead, get three Banshees, no Heroes, and possess all three other types of builders. Get yourself three tank heroes (Tauren Chieftain, Mountain King and Demon Hunter) as early as possible, then just level them up as high as you can, fill their inventories with one Orb of Corruption, one Orb of Lightning, three Orbs of Fire and an Orb of Venom, then bumrush the closest enemy base.

Since they all have strong AOE attacks, you can stun AND slow small attacking hordes with War Stomp and Thunderclap, then run in with your transformed Demon Hunter (Immolation on) rinse and repeat as necessary, half the time you won't even need units around other than to guard your base. Once the other team sees what your doing, a good few times they'll be all "Fuck this, I'm out".
 
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If I'm not mistaken, people who rage quit will rage quit just because they are losing. Why would you attempt to force a person to rage quit for any other reason than an easy win? I guess what I'm asking is: Why would you bother? You just become another irritant on a long list of annoying people that populate battle.net.
 
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If I'm not mistaken, people who rage quit will rage quit just because they are losing. Why would you attempt to force a person to rage quit for any other reason than an easy win? I guess what I'm asking is: Why would you bother? You just become another irritant on a long list of annoying people that populate battle.net.

Because you cannot play Warcraft 3 if you cannot cope or deal with pressure. We are not irritating them, rather we are teaching them tough love.
 
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Because you cannot play Warcraft 3 if you cannot cope or deal with pressure. We are not irritating them, rather we are teaching them tough love.

You call it tough love, they call it griefing and Blizzard calls it harassment. You agree not to do it when you click the "agree" button before you install the game. It just sucks the joy out of one of my favorite games.

Sorry if I'm being a buzz kill.

Sniff sniff, I smell fighting in the air.... I better ask mod to close this, its becoming an argument...

Don't worry Crab-Dude, there is no fighting here. Just harmless debate.

Many threads become arguments, arguments are just healthy, more competitive, conversation

He is correct.
 
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You call it tough love, they call it griefing and Blizzard calls it harassment. You agree not to do it when you click the "agree" button before you install the game. It just sucks the joy out of one of my favorite games.

So Blizzard thinks if a player is getting constantly attacked, it's harassment? They made campaigns with these things happening (the events at Hearthglen, for example), it's inevitable that some people will learn tactics from this.
It's competitive gaming, you have to do whatever is in your power to defeat the opposition. If one player cannot handle the pressure of being constantly attacked in the game, I believe they should either learn how to adapt or not play the game.
Sorry if I do sound.. arrogant.
 
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