I have a mini-game in which the player has the opportunity to raid a caravan that moves from one spot on the map to the other. I set up a series of tower-defense like triggers so the units are ordered to attack-move to a region and when they get there they are ordered to go to the next region, etc. Here are some problems:
1. the Caravan sometimes moves half way to the region then returns (this happens when they are not engaged in combat). I tried removing their AI-guard position, but that didn't fix it.
2. when the caravan is engaged in combat they go back to their spawn point rather than continue on their route.
I know Blizzard did something like this in the Human expansion campaign and in the original Orc I believe, but for some reason I forgot how to extract their maps and play with them. I imagine there is a tutorial for that but I can't seem to find it.
Thank you,
Darwin
1. the Caravan sometimes moves half way to the region then returns (this happens when they are not engaged in combat). I tried removing their AI-guard position, but that didn't fix it.
2. when the caravan is engaged in combat they go back to their spawn point rather than continue on their route.
I know Blizzard did something like this in the Human expansion campaign and in the original Orc I believe, but for some reason I forgot how to extract their maps and play with them. I imagine there is a tutorial for that but I can't seem to find it.
Thank you,
Darwin