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How do you create regions that aren't square/circle?

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Level 6
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Apr 27, 2006
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186
How do you create regions that aren't square or circle in shape, either with, or without we unlimited.
 
Level 6
Joined
Apr 27, 2006
Messages
186
You can make a circular region using the convert - point with size to region, but my original question still hasn't been answered. Maybe there's another way to help fix my problem without using regions. Basically I just want certain creeps to spawn in certain areas, but none of my areas are rectangular in shape. So if someone could please tell me if there is a way to let my creeps spawn on a certain tile type or another way that would be great.
 
Level 6
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186
Ok... I already made my map, and the regions are very strange shapes, like random curves everywhere, so if I created a square region, it would overlap onto another section of my map where I don't want those creeps to spawn. Using 12 or more small squares to create a combined region takes 2 long 2 do. Ya.
 
Level 1
Joined
Aug 29, 2006
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First, I didn't know about that circle trick. Thanks that's good to know.

Second, sorry, I know of no way to create odd-shaped regions.

Third, I don't know how your map is set up so this may not help at all, but WE can read terrain type so if you're clever enough with your terraining you might be able to set up a condition that picks a random point in the regoin and then checks if it's the right terrain type. If the terrain type is wrong than pick a new point - thus a functional odd-shaped region. Again, there are countless scenarios where that wouldn't work the way you want it.
 
Level 6
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Apr 27, 2006
Messages
186
Thx for trying 2 help, but that wont really help me either, because i have different level creeps spawning in different areas of my "troll forest" for example.
 
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