1)Open World Editor
2)Open Whatever map you have that you want the skin in
3)Open the import manager
4)Click import file
6)Find the skin in whatever folder you saved it in and open it
7)Right click on the skin in the import manager
8)Click modify file properties
Now there in the box that came up it will say the
File Name:
Type:
Size:
File Path:
Below File Path it will have a check box that says Use Custom Path
9)Check it
You will then be able to change the File Path.
Depending on what model the skins for it will have a different file path.
EX. a skin for a demon hunter would be Textures\Herodemonhunter.blp
10)Change the file path to the match the corresponding unit
11)Save your map
12)Close World Editor
13)Open World Editor and open your map
14)Any unit that the imported skin is for will now look like the have the skin
quote]
eem you dont have to open the file you have dl:ed
(2) and you dont have to close and reopen the we... and for often you dont have to use costume paths. its not easy to learn how to import correct wen theres n00bs answering the forum. not to complain but...
there is moddles/icons/skins that just wont work.
wen you are importing icons you´ll have use costum paths but not els.