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@Darkzealot 128 okay it kinda worked... but it doesnt work when you want to spawn one unit for the player as they are picked (with 6 players it spawned 6 units for each player) and it made an enemy with shared vision?
@jacobemslayer I will try your method now looks like it will do what i want it to
Just so you know I made it to set which team the player goes onto by setting the player variable to 1 or 2, 1 being team 1 and 2 being team 2.. Then at the end it runs a new trigger where it shouldn't be that hard to do.. just set the teams...
@Darkzealot 128 okay it kinda worked... but it doesnt work when you want to spawn one unit for the player as they are picked (with 6 players it spawned 6 units for each player) and it made an enemy with shared vision?
Try 'pick every player in (all players)' then do the action inside that. Don't put the spawn units action inside of the randomizing trigger either put it in a seperate one.
@ Darkzealot 128 okay i fixed the spawn but your method doesnt suit my map because it makes random teams yes but they are not even and you cant control what team gets what unit easily
@jacobemslayer Yours worked a charm, Thanks and + rep
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