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How do I create these skills?

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Level 2
Joined
Dec 12, 2017
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12
Hello I hope they are well
I ask for help with some skills. I want to make zul'jin of heroes of the storm. I am asking for help with several heroes. to learn how to make skills in the editor. The skills are:
-Berserker
-grievous throw
-twin cleave
-regeneration
-taz'dingo
I hope you help me as I am very noob in creating skills
Sorry for my english
 
Level 9
Joined
Dec 12, 2007
Messages
489
Explain the skills, many don't play HotS.
let me help him on that, taken from here

Berserker
Activate to increase Basic Attack damage by 25% but consume 2% maximum Health per attack.
Passive: Zul'jin attacks 1% faster for every 1% of maximum Health missing.
You Want Axe?
❢ Quest: Every 5 Basic Attacks against Heroes permanently increases Basic Attack damage by 1.
❢ Reward: After attacking 75 times, Basic Attack range is increased by 1.1.
❢ Reward: After attacking 150 times, Twin Cleave now revolves twice.

Grievous Throw
50 Mana Cooldown: 8 seconds
Zul'jin throws an axe forward, dealing 125 (+4% per level) damage to the first 2 enemies hit and marking them for 6 seconds. Marked enemies take 50% bonus damage from Zul'jin's next 3 Basic Attacks against them.

Twin Cleave
60 Mana Cooldown: 10 seconds
Throw 2 axes in a large, circular arc, dealing 116 damage and Slowing affected enemies by 15% per axe for 2 seconds.
  • Twin Cleave's axes return and revolve from the initial cast location, regardless of where Zul'jin is.

Regeneration
75 Mana Cooldown: 15 seconds
Zul'jin channels to regenerate 30% of his maximum Health over 4 seconds. Moving while channeling or taking damage will interrupt this effect.

Taz'dingo
75 Mana Cooldown: 90 seconds
For the next 4 seconds, Zul'jin is Unkillable, and cannot be reduced to less than 1 Health. Taz'dingo!

I guess the description is really vague, you might interested in watching the hero spotlight here
 
Level 2
Joined
Dec 12, 2017
Messages
12
Are Quest & Reward repeatable?

Most are doable, though the Twin Cleave and Grievous Throw took quite a trigger effort.

it does not have to be the same,
for example : Berserker: Activate to increase Basic Attack damage by 25% but consume 2% maximum Health per attack.
I ask you the favor because I am very noob in this from the editor
then if possible?
 
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