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Standard filters used in warcraft 3 are 512x512. They are resized and usually stretched in-game though to fit the screen. However, I believe you can use a high-res larger version for better sizing, but it will still probably be messed up/stretched a bit (and it will be a much bigger size)
You import them as a BLP (you might be able to use TGA as well) file and just use them by using an "Imported" value in your fade filter rather than the other mask. Alternatively, you can just use a custom script:
(I used a BJ for the sake of simplicity) FadeDuration is how long the fade is, bj_CINEFADETYPE_FADEOUTIN is the fade type (it will fade out and then back in), "war3map..." is the path of your file, RGBA% is the red, green, blue, and alpha percentage of the colors in the filter. 0% is none of that color and 100% is all of that color. Generally, you can just use "Convert to Custom Text", copy and paste, and then use it in your trigger, but replace the part contained in double quotes. "string path"
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