i guess i should explain a little better.. i got a Hero Revive system for my map, when a hero dies it makes a time with the name of owner of dying unit. this one expires after 30 seconds and is destroyed. i save these timers in a variable, 1 for each player(its a array). but im not sure if it leaks, because i dont clear the variable it just makes a new timer and saves it in the same variable when the hero dies again. im not sure if this makes any sense at all because my english is awful... what im asking now is, does it leak? and if does how do i make it not leak? if you need to see my triggers tell me, i will post them then.