i've got a trigger but it need alot of fixes (it's just the idea) so when an item is created, trigger it to remove it and add an unit at its place anyone got ideas for it?
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Skelletons
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Events
- Time - Elapsed game time is 1.00 seconds
- Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Item level of (Last created item)) Equal to 8
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Then - Actions
- Unit - Create 1 Zombie for Neutral Extra at (Position of (Last created item)) facing Default building facing degrees
- Item - Remove (Last created item)
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Else - Actions
- Do nothing
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events