- Joined
- Sep 2, 2004
- Messages
- 92
I have this spider hero in my "DotA" like map and he has an ability Steel Silk Web. The idea is that he can shoot the web at an enemy unit and hold it in place. The cache is that he holds it for however long his mana can support it. It works like this...
Web
Using his unbreakable web, Draxxus is able to hold a unit in one spot. Drains mana constantly,
and if Draxxus is unable to sustain mana, then he is forced to release the web.
Level 1 - Drains 100 mana per second
Level 2 - Drains 90 mana per second
Level 3 - Drains 70 mana per second
Level 4 - Drains 50 mana per second
Level 5 - Drains 30 mana per second
Does anyone get what I'm saying? How would I make this skill? I'm trying to use a Siphon Mana base skill, and have it drain negative mana, and have a trigger that says when a unit has this spell on them, they can't move.
(One quick thing, I forgot how to allow NEGATIVES in the object editor )
Only thing I'm afraid is that he won't stop channeling the spell once he has 0 mana.
To any of you veterans...would this work? :?
Web
Using his unbreakable web, Draxxus is able to hold a unit in one spot. Drains mana constantly,
and if Draxxus is unable to sustain mana, then he is forced to release the web.
Level 1 - Drains 100 mana per second
Level 2 - Drains 90 mana per second
Level 3 - Drains 70 mana per second
Level 4 - Drains 50 mana per second
Level 5 - Drains 30 mana per second
Does anyone get what I'm saying? How would I make this skill? I'm trying to use a Siphon Mana base skill, and have it drain negative mana, and have a trigger that says when a unit has this spell on them, they can't move.
(One quick thing, I forgot how to allow NEGATIVES in the object editor )
Only thing I'm afraid is that he won't stop channeling the spell once he has 0 mana.
To any of you veterans...would this work? :?