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Heroes Of Might And Magic

Discussion in 'Map Development' started by bboy-tiger-, May 12, 2008.

  1. bboy-tiger-

    bboy-tiger-

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    If anyone is intrested to make a map based on heroes of might and magic let me know. Almost all of us played heroes at least once in our life, the game is very popular, why not put it to wc3? :D
    It anyone intrested post here.
     
  2. Orrx

    Orrx

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    it sounds like a good idea. i would help if i could but im not that well in the WE department, although im trying to learn.
     
  3. gavdaman88

    gavdaman88

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    Not sure if hes busy at the moment but the user everphoenix/blazephoenix who is working on the map 'terranigma' is both good at the world editor and played heroes, could always pm him. He doesn't terrain too much but hes good with basic jass systems and most GUI. I'm ok with triggering however havent played heroes.

    bboy-tiger- make the map yourself and pass it to other people for the terrain if you cant do it, or request help triggers :) challenge your skills and you will improve!
     
  4. bboy-tiger-

    bboy-tiger-

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    I will start project soon probably, just finished 1 project, now i only need to update it frekvently, tnx for help, i will PM him, i'm good at GUI, but weak at jass... i know how to make some of HoMM systems, but there will be very long in GUI, so i preffer JASS.
     
  5. redmarine

    redmarine

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    I think I'll try to make a battle system for fun using GUI. It shouldn't be hard using GUI and lots of variables. You probably just need to make both players allied to evoid them from continuously attack or use pause/unpause triggers.
     
    Last edited: May 27, 2008
  6. bboy-tiger-

    bboy-tiger-

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    I already made field battle system, has lots of f***** variables, but works fine, movement fields includes, meaning: some units can move 5 fields, and some 3, and it includes few sides which you can choose to attack from, left, right, up...
     
  7. redmarine

    redmarine

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    I'm having some bugs with moving units but if I could fix it the battling system is basically done.
    Edit: Found the bug and fixed the system. My system doesn't use much variables after all.
     

    Attached Files:

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    Last edited: May 27, 2008
  8. bboy-tiger-

    bboy-tiger-

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    y its fine, but its without attack system, and that's little harder... there are 2 HoMM projects already, i think. Soon i'll start with HoMM, if u're intrested guys, let me know.
     
  9. Eccho

    Eccho

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    2 HoMM already?

    I know Volvox is having one (which im going to help), but which are the other(s) ?
     
  10. emperor_d3st

    emperor_d3st

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    *Raises his hand*
    Actually I think there are four HoMM projects going on (including this one), but at least three. Mine is stuck at where it was 2 weeks ago, I had a nasty flu and I'm very busy at the moment with other stuff, but I'll get back to it soon. ^^