Moderator
M
Moderator
22:30, 13th May 2011
shiiK: I'm sorry to say this, but it's still too blurry. The details on the straps covering his chest are blurry and unsteady, making it look less stylish. There are still some anatomical glitches on his arms. Tweak it around to make it look as close to a human arm as you can - avoid stretching, because strongly defined muscles that stretch look bad.
shiiK: I'm sorry to say this, but it's still too blurry. The details on the straps covering his chest are blurry and unsteady, making it look less stylish. There are still some anatomical glitches on his arms. Tweak it around to make it look as close to a human arm as you can - avoid stretching, because strongly defined muscles that stretch look bad.
shiiK: It's still very blurry. You're still struggling with the anatomy. Some of the blue parts contrast too much, try using a subtler (less saturated) blue if you must use blue. The bands across his chest work fine colouring-wise, though. His hair is flat, and spotted with red paint? Why?
First of all, I think you really should have a look at some 2D art tutorials, either available here or on other sites. You have a lot of potential, and with the correct guidelines, you'll be on your way to make great skins soon. Then make a crisp clear version of this, work some on the anatomy and colouring as well. Post your skin in the Texturing & Surfacing board for feedback while you work on improving it. Good luck.
First of all, I think you really should have a look at some 2D art tutorials, either available here or on other sites. You have a lot of potential, and with the correct guidelines, you'll be on your way to make great skins soon. Then make a crisp clear version of this, work some on the anatomy and colouring as well. Post your skin in the Texturing & Surfacing board for feedback while you work on improving it. Good luck.
shiiK: I see you've altered the colours slightly, and although it looks somewhat better with colours, the blue and red clash a bit and I don't know what you're trying to do, exactly, with the blue colour in the first place. Try to go for a definitive look. It's still too blurry, the anatomy is still off, and it's hardly any different from the original Demon Hunter. It is unacceptable because it breaks the originality rule, and it's otherwise lacking because of the quality. I suggest you read some tutorials in our 2D art section before you update this (again). Another minor update in such short notice will force me to reject this permanently until you have an acceptable result.
shiiK: It's too blurry, the anatomy is off, it's hardly any different from the original Demon Hunter and the completely desaturated skin tone is very unrealistic. It is unacceptable because it breaks the originality rule, and it's otherwise lacking because of the quality. I suggest you read some tutorials in our 2D art section before you update this (again).