hero taverns

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Trigger is:

Event: Unit is purchased (Or trained)

Condition:

Actions: If Buying player is player 1 move instantly the purchased unit to (player 1's) base


You will have to make multiple if/then/else triggers to have thjis effect, each for different players. I think theres a shorter way thann this that uses less triggers but i dont know how to do it. It seems to work just fine anyways.
You can also change from the base (A unit in my view) to a region. Then just do same thing but insted of at position of unit, make it in center of region
 
Hero Trained
Events
Unit - [Altar 1] Sells a unit
Unit - [Altar 2] Sells a unit
Unit - [Altar 3] Sells a unit
...
Unit - [Altar n] Sells a unit
Conditions
Actions
Unit - Remove (Buying unit) from the game
this is optional
Unit - Move (Sold unit) instantly to (Center of [Your Location])

this will make it so that when a hero is bought it is automatically moved to [Youn Location]. you will probably need to fix player starting locations tho.
 
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