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[Trigger] Hero Pick System

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Dec 31, 2006
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Like this: (NOTE: I didn't use the world editor)
  • Select Hero
  • Events
    • A unit is selected
  • Condition
    • Selected unit is a hero
  • Actions
    • If hero[Player Number of Triggering Player] = Selected Unit and Remaining Time of timer[Player Number of Triggering Player]
      • Then - Actions
        • -------Select the hero-------
    • Else
      • Else - Actions
        • set hero[Player Number of Triggering Player] = Selected Unit
        • start timer[Player Number of Triggering Player] as a one-shot timer that will expire in 0.5 seconds
Something like that.
 
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