- Joined
- Jul 10, 2009
- Messages
- 12
This is sort of a beta of my first map i made. It isn't complete entirely, of course; but i wanted to see if it was any good and worth continuing.
Changes that WILL be made:
Balancing issues between the the classes
Additional classes added
Roles of classes flushed out
Various move modifications
quests will be polished
All classes will become heroes and have the hero level stuff
____________________
There is a major issue i noticed: my custom ability "Wild Growth" on the "tree of life" character will cause "tranquility" to trigger off the "Tranquility" timer. Because the wild growth ability is set on a 6.5 second cooldown, and tranquility is set on a vastly higher one, this is a major issue.
The other issue is (once again) with wild growth. I can't figure out how to make the ability not require channeling. I have tried finding a "dummy" that can channel it for me and follow the location of the tree of ilfe, but none of them have an aura that gives x amount of healing over y amount of time. Instead, the aura just increases health regeneration by x%... it's very irritating, and i'm not much of a manual programmer at all... i can only do the relatively simple stuff.
Edit 2: Previous edit's issue was not an issue
Edit 3: Added an updated version of the map (still incomplete)
Changes that WILL be made:
Balancing issues between the the classes
Additional classes added
Roles of classes flushed out
Various move modifications
quests will be polished
All classes will become heroes and have the hero level stuff
____________________
There is a major issue i noticed: my custom ability "Wild Growth" on the "tree of life" character will cause "tranquility" to trigger off the "Tranquility" timer. Because the wild growth ability is set on a 6.5 second cooldown, and tranquility is set on a vastly higher one, this is a major issue.
The other issue is (once again) with wild growth. I can't figure out how to make the ability not require channeling. I have tried finding a "dummy" that can channel it for me and follow the location of the tree of ilfe, but none of them have an aura that gives x amount of healing over y amount of time. Instead, the aura just increases health regeneration by x%... it's very irritating, and i'm not much of a manual programmer at all... i can only do the relatively simple stuff.
Edit 2: Previous edit's issue was not an issue
Edit 3: Added an updated version of the map (still incomplete)
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