• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Hero Map; Would appreciate advice/tips/reactions/testers

Status
Not open for further replies.
Level 2
Joined
Jul 10, 2009
Messages
12
This is sort of a beta of my first map i made. It isn't complete entirely, of course; but i wanted to see if it was any good and worth continuing.

Changes that WILL be made:

Balancing issues between the the classes

Additional classes added

Roles of classes flushed out

Various move modifications

quests will be polished

All classes will become heroes and have the hero level stuff
____________________


There is a major issue i noticed: my custom ability "Wild Growth" on the "tree of life" character will cause "tranquility" to trigger off the "Tranquility" timer. Because the wild growth ability is set on a 6.5 second cooldown, and tranquility is set on a vastly higher one, this is a major issue.

The other issue is (once again) with wild growth. I can't figure out how to make the ability not require channeling. I have tried finding a "dummy" that can channel it for me and follow the location of the tree of ilfe, but none of them have an aura that gives x amount of healing over y amount of time. Instead, the aura just increases health regeneration by x%... it's very irritating, and i'm not much of a manual programmer at all... i can only do the relatively simple stuff.

Edit 2: Previous edit's issue was not an issue

Edit 3: Added an updated version of the map (still incomplete)
 

Attachments

  • customclassmoddedtest.w3x
    1.1 MB · Views: 57
Last edited:
Level 15
Joined
Mar 8, 2009
Messages
1,651
i believe you can solve Tranquility/Wild Growth problem by changing 'activate string' or smth like that

or just base Wild Growth off Spirit Touch... but then you'll have to deal with auto-cast
 
Status
Not open for further replies.
Top