Ok I'm sorry if this has already been answered but I'm leaving for a while and didn't find it in my short searching.
How do I make the creeps in my map give exp yet still be owned by a computer player (player 11/12). I'd like it to be how neutral hostile works, where you kill a creep and the yellow +gold appears. My map can range from having 40-200 units being controlled by the computer so I don't think having them all Neutral Hostile would be the most lag free way. How can I go about doing this or would it work making them all Neutral Hostile and not lag up around 200? If I remember right, it lags around 120 per computer would having the computer slots allow for extra Neutral Hostile?
Thank you for your help.
YO_MA_MA
Still need the EXP part, gold has been answered.
How do I make the creeps in my map give exp yet still be owned by a computer player (player 11/12). I'd like it to be how neutral hostile works, where you kill a creep and the yellow +gold appears. My map can range from having 40-200 units being controlled by the computer so I don't think having them all Neutral Hostile would be the most lag free way. How can I go about doing this or would it work making them all Neutral Hostile and not lag up around 200? If I remember right, it lags around 120 per computer would having the computer slots allow for extra Neutral Hostile?
Thank you for your help.
YO_MA_MA
Still need the EXP part, gold has been answered.
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