- Joined
- Nov 9, 2011
- Messages
- 326
Hey just quick question about 1 trigger.
Should i do it like this
or should i have unit also saved into a variable because i have like 6 of alike triggers.
Should i do it like this
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Bush Picked up
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Events
- Unit - A unit Acquires an item
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Conditions
- (Item-type of (Item being manipulated)) Equal to DroppedItems_Branch
- (Unit-type of (Triggering unit)) Equal to Survivor_Type
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Actions
- Set tempItem = (Item being manipulated)
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For each (Integer tempInt) from 1 to 12, do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Owner of (Triggering unit)) Equal to Players[tempInt]
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Then - Actions
- Set Item_Branch[tempInt] = (Item_Branch[tempInt] + (Charges remaining in tempItem))
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Loop - Actions
- Set tempItem = No item
- Trigger - Run Update MB <gen> (ignoring conditions)
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Events