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1) Rename the buttons to:
"ReplaceableTextures\CommandButtons\BTN_CR_SS.blp"
"ReplaceableTextures\CommandButtonsDisabled\DISBTN_CR_SS.blp"
2) Does the model you want to import have a texture (a .blp-file) in its folder?
If yes: import and and read the readme to know the path name (what you should've done in the first place).
Just on a further note, when using passive icons and the likes, use the same file paths.
i.e. For a passive icon of the one you're using in this circumstance, you would have:
ReplaceableTextures\CommandButtons\PASBTN_CR_SS.blp
ReplaceableTextures\CommandButtonsDisabled\DISPASBTN_CR_SS.blp
For the model you must use the path war3map\Imported\model name.mdx
For normal icons make the path only the image name like Lightning.blp
For disabled icons you must use the path stated above or ReplaceableTextures\CommandButtonsDisabled\yourimagename.blp
Its CaSe SenSitive too. So make sure the path is exactly as above.
Also keep in mind that newly imported models and icons won't show in the editor right away. You have to close and reopen the editor to see them for the first time.
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