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Help with consumable fire potion

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Level 5
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Oct 2, 2013
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I want to make a potion that, once consumed, will grant the user a buff that damage all nearby enemy units every second, lasting for two minutes.

Just like lightning shield, but not damaging allies as well.

Just like immolation, but that doesn't seem to work as a icon skill.

Just like permanent immolation, but not permanent...

I made a trigger system for that with local vars and stuff... problem is it stacks so using 3 potions at once will deal triple the AoE damage.

For those who play DotA - Just like Dark Seer's "Ion Shell" spell.

Any way to mod lightning shield so it doesn't damage allies? Or make so that immolation works with an item?

Thanks!
 
Level 13
Joined
Mar 24, 2013
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1,105
Hm, what an interesting MUI system...

If you want an easy buff you can use the Tornado ability's "Slow Aura" it provides a buff but no UI icon. Although any aura could potentially work in a disabled spellbook.

You would need to check whether or not to add it in the cast trigger and then be sure it is still there throughout the whole duration of the spell, because if one instance expires it will remove it, and you'll still need it.
 
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