- Joined
- Feb 5, 2005
- Messages
- 22
The reason I write this post, is because I can't get anything to work. Or, I can only get part of things to work.
I realized that there is a very nice model out there, the Arthas cinematic model, and decided that I want to use it in my map. So I go ahead and extract the Illidan/Arthas fight model, textures and all, plus the Rockin' Arthas model, with textures and all.
I then proceed to remove the guitar and ice loudspeakers. It looks okay, right? Then I take the Illidan/Arthas fight model and remove everything except the Frostmourne he's holding. Then I import the Rockin' Arthas model, and position the sword in his right hand, then exporting the sword.
Then I remember that I must animate the model, and I search for tutorials.
Woohoo! I find one. BUT, I can't get it to work properly. I first tried adding bones to the model, for it had none, for some reason. Then I tried to animate it, but something went wrong, I don't know what, and I gave up.
So I wonder if anyone could give me a hand? Maybe give the model some bones and then send it to me, so I can try to make animations?
If it's of any importance, I'm using 3dsMax 8.
Cheers,
Breger (Groggy Golem)
I realized that there is a very nice model out there, the Arthas cinematic model, and decided that I want to use it in my map. So I go ahead and extract the Illidan/Arthas fight model, textures and all, plus the Rockin' Arthas model, with textures and all.
I then proceed to remove the guitar and ice loudspeakers. It looks okay, right? Then I take the Illidan/Arthas fight model and remove everything except the Frostmourne he's holding. Then I import the Rockin' Arthas model, and position the sword in his right hand, then exporting the sword.
Then I remember that I must animate the model, and I search for tutorials.
Woohoo! I find one. BUT, I can't get it to work properly. I first tried adding bones to the model, for it had none, for some reason. Then I tried to animate it, but something went wrong, I don't know what, and I gave up.
So I wonder if anyone could give me a hand? Maybe give the model some bones and then send it to me, so I can try to make animations?
If it's of any importance, I'm using 3dsMax 8.
Cheers,
Breger (Groggy Golem)
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