- Joined
- Apr 24, 2009
- Messages
- 115
Hi everyone,
I am currently trying to make a trigger that will function like the one in werewolf transylvania. The basic steps are:
1. First night a random player is chosen.
2. That night and each night after the the hero for the chosen player is replaced with another hero.
3. The replacing hero is a different color and hostile to all players, but can be controlled by the chosen player.
4. Each morning the player loses the new hero and gets their old hero back.
5. The levels, items, etc of both heroes are saved when not in use.
Any help? Even an example of a similar system would be helpful.
I am currently trying to make a trigger that will function like the one in werewolf transylvania. The basic steps are:
1. First night a random player is chosen.
2. That night and each night after the the hero for the chosen player is replaced with another hero.
3. The replacing hero is a different color and hostile to all players, but can be controlled by the chosen player.
4. Each morning the player loses the new hero and gets their old hero back.
5. The levels, items, etc of both heroes are saved when not in use.
Any help? Even an example of a similar system would be helpful.