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I am creating a spell and I made it to be a chain lightning spell but it is ice. I want it to slow targets but when I put the buff slowed it does nothin can someone help?
You can download an editor that do things like that (easiest way) Sorry I don't have time to search but its something like New Jen Editor. In it there's a function in units that can slow/stun units. Put something like:
event - a unit start casting an ability
condition - spell equal to (your spell)
action - unit - slow attacked unit
It's something like that but I really have to go I can only tell you that much I'll see if I have time alter and if its not answered and if you wan the editor I'm talking about PM me I'll post the link later if you cant find it (in min 3~4 hrs)
dont do what jonhpath said its not good
u dont need JNGP(JassNewGenPack) but its more performant
to ur problem:
make a trigger dectecting your spell
then go for
unitgroup-pick units in xxx range around caster matching(not spellimmune...not dead ...enemy ..what u want)
groupPickRandomUnit matching- matching unit has buff-frostnova buff = false
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