- Joined
- Aug 7, 2009
- Messages
- 380
Hello,
My map, most trigger uses wait [seconds] to set the time with each action in 1 trigger. But, when some player while playing, they disconnected, and war3 start a 30 seconds countdown... and then drop Player ... When it happen, units are paused, but my wait still count? they get leak of time, the action does not work when it sopose to be, some even does not work
. Got answer? post here! It may could help me or others, Thanks
My map, most trigger uses wait [seconds] to set the time with each action in 1 trigger. But, when some player while playing, they disconnected, and war3 start a 30 seconds countdown... and then drop Player ... When it happen, units are paused, but my wait still count? they get leak of time, the action does not work when it sopose to be, some even does not work

