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Hallo, I used Warcraft 3 Viewer v2.3 c for this, just if you want to check up some more of them by yourself, here it is: ReplaceableTextures\TeamGlow\TeamGlow00.blp
Oh, sorry I prolly misread, maybe you can do it by yourself now if you have the wc3v , (lazy answer).
Lets see, my old texture editing days... ah yes, to make something a team color, simply remove the whole color section in your texture, meaning when you draw your texture, just erase the places you want to have team color"ed". Leaving it blank (nothing at all) will be interpreted as "teamcolor", if I'm not mistaken
No, I think it's for all teams, because it shows up as gray when you view it, meaning (no color = teamcolor), adding it to a player gives it that shiny shiny err... glow
Yah, I'm not stopping you , making a model = base and animations (made in model editor), texture (made in any painting prog) and . . . cant come up with any more >.<
EDIT: No, I'm stumped.. I think this question should be moved to teh Model Editing sections of the forum
so i delete that thread and post in Model Editing sections of the forum
EDIT:LOL FORGT EVERYTHING THAT WAS EASY : Magos Model Editor -> Texture Manager -> Delete all textures -> Create New Texture -> Edit Texture -> Replaceable ID -> Replaceable ID 1 ->DONE LOL!!!
when you are in the unit editor look under the 3rd editable thing for the unit and select allow custom team color and imprort you color and in the triggors for map initialization or w/e you want it get it to select all the unit you want to change and get it to change the team colour to ..... i think that will work not 100% sure tho but hope it helps
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