export class SelectionGUI {
Blackdrop1Main: Frame
BackdropFactionSelect: Frame
BackdropCommanderSelect: Frame
BackdropBegin: Frame
BackdropText: Frame
BackDropBanner: Frame
BackdropRandomOption: Frame
TitleText: Frame
BackdropFaction: Frame
FactionHeader: Frame
BackdropCommanderBase: Frame
CommanderButtonInvisibleT: Frame[] = []
CommanderHeader: Frame
GoButton: Frame
BackdropGoButton: Frame
BeginText: Frame
BackdropTextBackground: Frame
Banner: Frame
BackdropRandomCustom: Frame
FactionButtonT: Frame[] = []
BackdropFactionButtonT: Frame[] = []
CommanderButtonBaseT: Frame[] = []
TextHeaderT: Frame[] = []
ButtonRandom: Frame
BackdropButtonRandom: Frame
RandomTitle: Frame
TextBodyT: Frame[] = []
TextFluffT: Frame[] = []
constructor() {
let t: Trigger;
BlzHideOriginFrames(true)
BlzFrameSetVisible(BlzGetFrameByName("ConsoleUIBackdrop",0), false)
BlzFrameSetVisible(BlzGetOriginFrame(ORIGIN_FRAME_HERO_BAR,0), false)
BlzFrameSetVisible(BlzGetOriginFrame(ORIGIN_FRAME_MINIMAP,0), false)
BlzFrameSetVisible(BlzGetFrameByName("ResourceBarFrame",0), false)
BlzFrameSetVisible(BlzGetFrameByName("UpperButtonBarFrame",0), false)
BlzFrameSetVisible(BlzGetOriginFrame(ORIGIN_FRAME_PORTRAIT, 0), false)
this.Blackdrop1Main = new Frame("BACKDROP", Frame.fromOrigin(ORIGIN_FRAME_GAME_UI, 0), 1, 1, 'BACKDROP', "")
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.000220000, 0.602250)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.800900, 0.0000200000)
.setTexture("Backdrop_1.blp", 0, true)
this.BackdropFactionSelect = new Frame("QuestButtonBaseTemplate", Frame.fromOrigin(ORIGIN_FRAME_GAME_UI, 0), 0, 0)
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.320710, 0.526580)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.748410, 0.250000)
this.BackdropCommanderSelect = new Frame("QuestButtonBaseTemplate", Frame.fromOrigin(ORIGIN_FRAME_GAME_UI, 0), 0, 0)
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.321830, 0.240890)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.647910, 0.114870)
this.BackdropBegin = new Frame("QuestButtonPushedBackdropTemplate", Frame.fromOrigin(ORIGIN_FRAME_GAME_UI, 0), 0, 0)
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.550760, 0.111530)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.683650, 0.0379200)
this.BackdropText = new Frame("QuestButtonBaseTemplate", Frame.fromOrigin(ORIGIN_FRAME_GAME_UI, 0), 0, 0)
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.0370700, 0.306690)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.318480, 0.0211900)
this.BackDropBanner = new Frame("QuestButtonBaseTemplate", Frame.fromOrigin(ORIGIN_FRAME_GAME_UI, 0), 0, 0)
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.0716900, 0.531930)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.295030, 0.310000)
this.BackdropRandomOption = new Frame("QuestButtonBaseTemplate", Frame.fromOrigin(ORIGIN_FRAME_GAME_UI, 0), 0, 0)
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.321830, 0.112860)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.545170, 0.0225300)
this.TitleText = new Frame("name", this.Blackdrop1Main, 0, 0, 'TEXT', "")
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.220000, 0.602230)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.620000, 0.547580)
.setText("|cffffc800Realm Commanders|r")
.setEnabled(false)
.setScale(3.57)
BlzFrameSetTextAlignment(this.TitleText.handle, TEXT_JUSTIFY_CENTER, TEXT_JUSTIFY_MIDDLE)
this.BackdropFaction = new Frame("BACKDROP", this.BackdropFactionSelect, 1, 1, 'BACKDROP', "")
.setPoint(FRAMEPOINT_TOPLEFT, this.BackdropFactionSelect, FRAMEPOINT_TOPLEFT, 0.0067000, -0.0045000)
.setPoint(FRAMEPOINT_BOTTOMRIGHT, this.BackdropFactionSelect, FRAMEPOINT_BOTTOMRIGHT, -0.0067000, 0.010000)
.setTexture("Backdrop_2.blp", 0, true)
this.FactionHeader = new Frame("name", this.BackdropFactionSelect, 0, 0, 'TEXT', "")
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.398880, 0.509660)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.655720, 0.451670)
.setText("|cffFFCC00SELECT FACTION|r")
.setEnabled(false)
.setScale(2.14)
BlzFrameSetTextAlignment(this.FactionHeader.handle, TEXT_JUSTIFY_CENTER, TEXT_JUSTIFY_MIDDLE)
this.BackdropCommanderBase = new Frame("BACKDROP", this.BackdropCommanderSelect, 1, 1, 'BACKDROP', "")
.setPoint(FRAMEPOINT_TOPLEFT, this.BackdropCommanderSelect, FRAMEPOINT_TOPLEFT, 0.0078200, -0.0048800)
.setPoint(FRAMEPOINT_BOTTOMRIGHT, this.BackdropCommanderSelect, FRAMEPOINT_BOTTOMRIGHT, -0.011160, 0.0040400)
.setTexture("Backdrop_3.blp", 0, true)
this.CommanderButtonInvisibleT[0] = new Frame("IconButtonTemplate", this.BackdropCommanderSelect, 0, 0)
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.350000, 0.200000)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.420000, 0.130000)
t = new Trigger()
t.triggerRegisterFrameEvent(this.CommanderButtonInvisibleT[0], FRAMEEVENT_CONTROL_CLICK)
t.addAction( () => {
this.CommanderButtonInvisibleT[0].enabled = false
this.CommanderButtonInvisibleT[0].enabled = true
})
this.CommanderHeader = new Frame("name", this.BackdropCommanderSelect, 0, 0, 'TEXT', "")
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.360000, 0.247990)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.616840, 0.190000)
.setText("|cffFFCC00SELECT COMMANDER|r")
.setEnabled(false)
.setScale(2.14)
BlzFrameSetTextAlignment(this.CommanderHeader.handle, TEXT_JUSTIFY_CENTER, TEXT_JUSTIFY_MIDDLE)
this.CommanderButtonInvisibleT[1] = new Frame("IconButtonTemplate", this.BackdropCommanderSelect, 0, 0)
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.450000, 0.200000)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.520000, 0.130000)
t = new Trigger()
t.triggerRegisterFrameEvent(this.CommanderButtonInvisibleT[1], FRAMEEVENT_CONTROL_CLICK)
t.addAction( () => {
this.CommanderButtonInvisibleT[1].enabled = false
this.CommanderButtonInvisibleT[1].enabled = true
})
this.CommanderButtonInvisibleT[2] = new Frame("IconButtonTemplate", this.BackdropCommanderSelect, 0, 0)
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.550000, 0.200000)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.620000, 0.130000)
t = new Trigger()
t.triggerRegisterFrameEvent(this.CommanderButtonInvisibleT[2], FRAMEEVENT_CONTROL_CLICK)
t.addAction( () => {
this.CommanderButtonInvisibleT[2].enabled = false
this.CommanderButtonInvisibleT[2].enabled = true
})
this.GoButton = new Frame("IconButtonTemplate", this.BackdropBegin, 0, 0)
.setPoint(FRAMEPOINT_TOPLEFT, this.BackdropBegin, FRAMEPOINT_TOPLEFT, 0.0078100, -0.0043800)
.setPoint(FRAMEPOINT_BOTTOMRIGHT, this.BackdropBegin, FRAMEPOINT_BOTTOMRIGHT, -0.0089400, 0.0056600)
this.BackdropGoButton = new Frame("BackdropGoButton", this.GoButton, 0, 0, 'BACKDROP', "")
.setAllPoints(this.GoButton)
.setTexture("Button_Begin.blp", 0, true)
t = new Trigger()
t.triggerRegisterFrameEvent(this.GoButton, FRAMEEVENT_CONTROL_CLICK)
t.addAction( () => {
this.GoButton.enabled = false
this.GoButton.enabled = true
})
this.BeginText = new Frame("name", this.BackdropBegin, 0, 0, 'TEXT', "")
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.580910, 0.0947900)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.653500, 0.0579900)
.setText("|cffFFCC00BEGIN|r")
.setEnabled(false)
.setScale(2.43)
BlzFrameSetTextAlignment(this.BeginText.handle, TEXT_JUSTIFY_CENTER, TEXT_JUSTIFY_MIDDLE)
this.BackdropTextBackground = new Frame("BACKDROP", this.BackdropText, 1, 1, 'BACKDROP', "")
.setPoint(FRAMEPOINT_TOPLEFT, this.BackdropText, FRAMEPOINT_TOPLEFT, 0.0089300, -0.0066900)
.setPoint(FRAMEPOINT_BOTTOMRIGHT, this.BackdropText, FRAMEPOINT_BOTTOMRIGHT, -0.0078200, 0.0078100)
.setTexture("Backdrop_Text.blp", 0, true)
this.Banner = new Frame("BACKDROP", this.BackDropBanner, 1, 1, 'BACKDROP', "")
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.0783900, 0.527510)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.288390, 0.317840)
.setTexture("Banner_None.blp", 0, true)
this.BackdropRandomCustom = new Frame("BACKDROP", this.BackdropRandomOption, 1, 1, 'BACKDROP', "")
.setPoint(FRAMEPOINT_TOPLEFT, this.BackdropRandomOption, FRAMEPOINT_TOPLEFT, 0.0067000, -0.0048700)
.setPoint(FRAMEPOINT_BOTTOMRIGHT, this.BackdropRandomOption, FRAMEPOINT_BOTTOMRIGHT, -0.0055800, 0.0051600)
.setTexture("Random_Box.blp", 0, true)
this.FactionButtonT[0] = new Frame("IconButtonTemplate", this.BackdropFaction, 0, 0)
.setPoint(FRAMEPOINT_TOPLEFT, this.BackdropFaction, FRAMEPOINT_TOPLEFT, 0.018990, -0.069590)
.setPoint(FRAMEPOINT_BOTTOMRIGHT, this.BackdropFaction, FRAMEPOINT_BOTTOMRIGHT, -0.31531, 0.11249)
this.BackdropFactionButtonT[0] = new Frame("BackdropFactionButtonT[0]", this.FactionButtonT[0], 0, 0, 'BACKDROP', "")
.setAllPoints(this.FactionButtonT[0])
.setTexture("Icon_Stygia.blp", 0, true)
t = new Trigger()
t.triggerRegisterFrameEvent(this.FactionButtonT[0], FRAMEEVENT_CONTROL_CLICK)
t.addAction( () => {
this.FactionButtonT[0].enabled = false
this.FactionButtonT[0].enabled = true
})
this.FactionButtonT[1] = new Frame("IconButtonTemplate", this.BackdropFaction, 0, 0)
.setPoint(FRAMEPOINT_TOPLEFT, this.BackdropFaction, FRAMEPOINT_TOPLEFT, 0.11787, -0.070700)
.setPoint(FRAMEPOINT_BOTTOMRIGHT, this.BackdropFaction, FRAMEPOINT_BOTTOMRIGHT, -0.21643, 0.11138)
this.BackdropFactionButtonT[1] = new Frame("BackdropFactionButtonT[1]", this.FactionButtonT[1], 0, 0, 'BACKDROP', "")
.setAllPoints(this.FactionButtonT[1])
.setTexture("Icon_Faction_Base.blp", 0, true)
t = new Trigger()
t.triggerRegisterFrameEvent(this.FactionButtonT[1], FRAMEEVENT_CONTROL_CLICK)
t.addAction( () => {
this.FactionButtonT[1].enabled = false
this.FactionButtonT[1].enabled = true
})
this.FactionButtonT[2] = new Frame("IconButtonTemplate", this.BackdropFaction, 0, 0)
.setPoint(FRAMEPOINT_TOPLEFT, this.BackdropFaction, FRAMEPOINT_TOPLEFT, 0.21787, -0.070700)
.setPoint(FRAMEPOINT_BOTTOMRIGHT, this.BackdropFaction, FRAMEPOINT_BOTTOMRIGHT, -0.11643, 0.11138)
this.BackdropFactionButtonT[2] = new Frame("BackdropFactionButtonT[2]", this.FactionButtonT[2], 0, 0, 'BACKDROP', "")
.setAllPoints(this.FactionButtonT[2])
.setTexture("Icon_Faction_Base.blp", 0, true)
t = new Trigger()
t.triggerRegisterFrameEvent(this.FactionButtonT[2], FRAMEEVENT_CONTROL_CLICK)
t.addAction( () => {
this.FactionButtonT[2].enabled = false
this.FactionButtonT[2].enabled = true
})
this.FactionButtonT[3] = new Frame("IconButtonTemplate", this.BackdropFaction, 0, 0)
.setPoint(FRAMEPOINT_TOPLEFT, this.BackdropFaction, FRAMEPOINT_TOPLEFT, 0.31787, -0.070700)
.setPoint(FRAMEPOINT_BOTTOMRIGHT, this.BackdropFaction, FRAMEPOINT_BOTTOMRIGHT, -0.016430, 0.11138)
this.BackdropFactionButtonT[3] = new Frame("BackdropFactionButtonT[3]", this.FactionButtonT[3], 0, 0, 'BACKDROP', "")
.setAllPoints(this.FactionButtonT[3])
.setTexture("Icon_Faction_Base.blp", 0, true)
t = new Trigger()
t.triggerRegisterFrameEvent(this.FactionButtonT[3], FRAMEEVENT_CONTROL_CLICK)
t.addAction( () => {
this.FactionButtonT[3].enabled = false
this.FactionButtonT[3].enabled = true
})
this.FactionButtonT[4] = new Frame("IconButtonTemplate", this.BackdropFaction, 0, 0)
.setPoint(FRAMEPOINT_TOPLEFT, this.BackdropFaction, FRAMEPOINT_TOPLEFT, 0.017870, -0.16070)
.setPoint(FRAMEPOINT_BOTTOMRIGHT, this.BackdropFaction, FRAMEPOINT_BOTTOMRIGHT, -0.31643, 0.021380)
this.BackdropFactionButtonT[4] = new Frame("BackdropFactionButtonT[4]", this.FactionButtonT[4], 0, 0, 'BACKDROP', "")
.setAllPoints(this.FactionButtonT[4])
.setTexture("Icon_Faction_Base.blp", 0, true)
t = new Trigger()
t.triggerRegisterFrameEvent(this.FactionButtonT[4], FRAMEEVENT_CONTROL_CLICK)
t.addAction( () => {
this.FactionButtonT[4].enabled = false
this.FactionButtonT[4].enabled = true
})
this.FactionButtonT[5] = new Frame("IconButtonTemplate", this.BackdropFaction, 0, 0)
.setPoint(FRAMEPOINT_TOPLEFT, this.BackdropFaction, FRAMEPOINT_TOPLEFT, 0.11787, -0.16070)
.setPoint(FRAMEPOINT_BOTTOMRIGHT, this.BackdropFaction, FRAMEPOINT_BOTTOMRIGHT, -0.21643, 0.021380)
this.BackdropFactionButtonT[5] = new Frame("BackdropFactionButtonT[5]", this.FactionButtonT[5], 0, 0, 'BACKDROP', "")
.setAllPoints(this.FactionButtonT[5])
.setTexture("Icon_Faction_Base.blp", 0, true)
t = new Trigger()
t.triggerRegisterFrameEvent(this.FactionButtonT[5], FRAMEEVENT_CONTROL_CLICK)
t.addAction( () => {
this.FactionButtonT[5].enabled = false
this.FactionButtonT[5].enabled = true
})
this.FactionButtonT[6] = new Frame("IconButtonTemplate", this.BackdropFaction, 0, 0)
.setPoint(FRAMEPOINT_TOPLEFT, this.BackdropFaction, FRAMEPOINT_TOPLEFT, 0.21787, -0.16070)
.setPoint(FRAMEPOINT_BOTTOMRIGHT, this.BackdropFaction, FRAMEPOINT_BOTTOMRIGHT, -0.11643, 0.021380)
this.BackdropFactionButtonT[6] = new Frame("BackdropFactionButtonT[6]", this.FactionButtonT[6], 0, 0, 'BACKDROP', "")
.setAllPoints(this.FactionButtonT[6])
.setTexture("Icon_Faction_Base.blp", 0, true)
t = new Trigger()
t.triggerRegisterFrameEvent(this.FactionButtonT[6], FRAMEEVENT_CONTROL_CLICK)
t.addAction( () => {
this.FactionButtonT[6].enabled = false
this.FactionButtonT[6].enabled = true
})
this.FactionButtonT[7] = new Frame("IconButtonTemplate", this.BackdropFaction, 0, 0)
.setPoint(FRAMEPOINT_TOPLEFT, this.BackdropFaction, FRAMEPOINT_TOPLEFT, 0.31787, -0.16070)
.setPoint(FRAMEPOINT_BOTTOMRIGHT, this.BackdropFaction, FRAMEPOINT_BOTTOMRIGHT, -0.016430, 0.021380)
this.BackdropFactionButtonT[7] = new Frame("BackdropFactionButtonT[7]", this.FactionButtonT[7], 0, 0, 'BACKDROP', "")
.setAllPoints(this.FactionButtonT[7])
.setTexture("Icon_Faction_Base.blp", 0, true)
t = new Trigger()
t.triggerRegisterFrameEvent(this.FactionButtonT[7], FRAMEEVENT_CONTROL_CLICK)
t.addAction( () => {
this.FactionButtonT[7].enabled = false
this.FactionButtonT[7].enabled = true
})
this.CommanderButtonBaseT[0] = new Frame("BACKDROP", this.BackdropCommanderBase, 1, 1, 'BACKDROP', "")
.setPoint(FRAMEPOINT_TOPLEFT, this.BackdropCommanderBase, FRAMEPOINT_TOPLEFT, 0.020350, -0.036010)
.setPoint(FRAMEPOINT_BOTTOMRIGHT, this.BackdropCommanderBase, FRAMEPOINT_BOTTOMRIGHT, -0.21675, 0.011090)
.setTexture("Icon_Commander_Base.blp", 0, true)
this.CommanderButtonBaseT[1] = new Frame("BACKDROP", this.BackdropCommanderBase, 1, 1, 'BACKDROP', "")
.setPoint(FRAMEPOINT_TOPLEFT, this.BackdropCommanderBase, FRAMEPOINT_TOPLEFT, 0.12035, -0.036010)
.setPoint(FRAMEPOINT_BOTTOMRIGHT, this.BackdropCommanderBase, FRAMEPOINT_BOTTOMRIGHT, -0.11675, 0.011090)
.setTexture("Icon_Commander_Base.blp", 0, true)
this.CommanderButtonBaseT[2] = new Frame("BACKDROP", this.BackdropCommanderBase, 1, 1, 'BACKDROP', "")
.setPoint(FRAMEPOINT_TOPLEFT, this.BackdropCommanderBase, FRAMEPOINT_TOPLEFT, 0.22035, -0.036010)
.setPoint(FRAMEPOINT_BOTTOMRIGHT, this.BackdropCommanderBase, FRAMEPOINT_BOTTOMRIGHT, -0.016750, 0.011090)
.setTexture("Icon_Commander_Base.blp", 0, true)
this.TextHeaderT[0] = new Frame("name", this.BackdropTextBackground, 0, 0, 'TEXT', "")
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.0515900, 0.297770)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.308430, 0.277700)
.setText("|cffFFCC00No Allegiance\n|r")
.setEnabled(false)
.setScale(1.71)
BlzFrameSetTextAlignment(this.TextHeaderT[0].handle, TEXT_JUSTIFY_TOP, TEXT_JUSTIFY_MIDDLE)
this.TextHeaderT[1] = new Frame("name", this.BackdropTextBackground, 0, 0, 'TEXT', "")
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.0515900, 0.162700)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.308430, 0.142630)
.setText("|cffFFCC00No Leader\n|r")
.setEnabled(false)
.setScale(1.71)
BlzFrameSetTextAlignment(this.TextHeaderT[1].handle, TEXT_JUSTIFY_TOP, TEXT_JUSTIFY_MIDDLE)
this.ButtonRandom = new Frame("IconButtonTemplate", this.BackdropRandomCustom, 0, 0)
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.460000, 0.103000)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.530000, 0.0330000)
this.BackdropButtonRandom = new Frame("BackdropButtonRandom", this.ButtonRandom, 0, 0, 'BACKDROP', "")
.setAllPoints(this.ButtonRandom)
.setTexture("Icon_All_Random.blp", 0, true)
t = new Trigger()
t.triggerRegisterFrameEvent(this.ButtonRandom, FRAMEEVENT_CONTROL_CLICK)
t.addAction( () => {
this.ButtonRandom.enabled = false
this.ButtonRandom.enabled = true
})
this.RandomTitle = new Frame("name", this.BackdropRandomCustom, 0, 0, 'TEXT', "")
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.350000, 0.0934700)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.448270, 0.0354800)
.setText("|cffFFCC00ALL\nRANDOM|r")
.setEnabled(false)
.setScale(1.71)
BlzFrameSetTextAlignment(this.RandomTitle.handle, TEXT_JUSTIFY_CENTER, TEXT_JUSTIFY_MIDDLE)
this.TextBodyT[0] = new Frame("name", this.TextHeaderT[0], 0, 0, 'TEXT', "")
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.0515900, 0.268780)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.308430, 0.162830)
.setText("|cffffffffIt is recommended you choose a Faction or one will be picked for you.|r")
.setEnabled(false)
.setScale(0.858)
BlzFrameSetTextAlignment(this.TextBodyT[0].handle, TEXT_JUSTIFY_TOP, TEXT_JUSTIFY_LEFT)
this.TextBodyT[1] = new Frame("name", this.TextHeaderT[0], 0, 0, 'TEXT', "")
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.0515900, 0.132830)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.308430, 0.0268800)
.setText("|cffffffffIt is recommended you choose a Commander or one will be picked for you.|r")
.setEnabled(false)
.setScale(0.858)
BlzFrameSetTextAlignment(this.TextBodyT[1].handle, TEXT_JUSTIFY_TOP, TEXT_JUSTIFY_LEFT)
this.TextFluffT[0] = new Frame("name", this.TextBodyT[0], 0, 0, 'TEXT', "")
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.0515900, 0.279820)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.308430, 0.267550)
.setText("|cffafaa97Endless Realms Exists, Endless Possibilities To Discover|r")
.setEnabled(false)
.setScale(0.858)
BlzFrameSetTextAlignment(this.TextFluffT[0].handle, TEXT_JUSTIFY_TOP, TEXT_JUSTIFY_MIDDLE)
this.TextFluffT[1] = new Frame("name", this.TextBodyT[0], 0, 0, 'TEXT', "")
.setAbsPoint(FRAMEPOINT_TOPLEFT, 0.0515900, 0.143270)
.setAbsPoint(FRAMEPOINT_BOTTOMRIGHT, 0.308430, 0.131000)
.setText("|cffafaa97Be afraid of an army led by a lion over one by a sheep|r")
.setEnabled(false)
.setScale(0.858)
BlzFrameSetTextAlignment(this.TextFluffT[1].handle, TEXT_JUSTIFY_TOP, TEXT_JUSTIFY_MIDDLE)
}
}