- Joined
- Jan 10, 2010
- Messages
- 29
Ok, I am wanting to use a spellbook to store 'Feats' in my game. So I am looking for a way to add purchasable levelable abilities to a spellbook and, if it is possible keep track of these without huge numbers of arrays.
As these abilities are part of a custom melee system, they are all dummies and so I need to track them, hopefully without lots of variables.
For example I have a bash skill that when used causes the target to be stunned for a period of time based upon how much of the 'bash' stat your hero has. This will be effected by how the level of your bash feat, which for convieniece is stored in a spellbook.
Can this be done?
As these abilities are part of a custom melee system, they are all dummies and so I need to track them, hopefully without lots of variables.
For example I have a bash skill that when used causes the target to be stunned for a period of time based upon how much of the 'bash' stat your hero has. This will be effected by how the level of your bash feat, which for convieniece is stored in a spellbook.
Can this be done?