- Joined
- Aug 15, 2008
- Messages
- 4
Hello everyone.
THis is probably asked before and i also read some but my problem with my skin is a little different then just an invisible Model.
I created my Model in 3ds Max and made a Texture for it.
in converted my Model to MDX en my Texture To BLP
Model Name :Altar_highborn.mdx
Texture Name:Textures\Altar_Texture.blp
The model itself works in the game and i am really proud of it because this is my first try with the warcraft 3 editor to make my own model.
But my Texture just doesnt Work. Its an Bloodelf Altar which i replace on the Altar of Kings. But my Textures just dont work and dont know what i did wrong because i looked everything up in the tutorials
So is there someone who can help me???
THis is how my Model looks like in 3dsMax render. Hope some of you like to help me get it like this ingame
THis is probably asked before and i also read some but my problem with my skin is a little different then just an invisible Model.
I created my Model in 3ds Max and made a Texture for it.
in converted my Model to MDX en my Texture To BLP
Model Name :Altar_highborn.mdx
Texture Name:Textures\Altar_Texture.blp
The model itself works in the game and i am really proud of it because this is my first try with the warcraft 3 editor to make my own model.
But my Texture just doesnt Work. Its an Bloodelf Altar which i replace on the Altar of Kings. But my Textures just dont work and dont know what i did wrong because i looked everything up in the tutorials
So is there someone who can help me???
THis is how my Model looks like in 3dsMax render. Hope some of you like to help me get it like this ingame
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