All players will disconnect from my game except the game host when the game start. And i knew my map was caused by server split. There is the map intialization trigger in my map, can someone help me to check what's the problems it has and fix it?
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Game Start
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Events
- Map initialization
- Conditions
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Actions
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Player Group - Pick every player in (All players) and do (Actions)
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Loop - Actions
- Player - Set (Picked player) Current gold to 500
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Loop - Actions
- Game - Set the time of day to 6.00
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Player Group - Pick every player in (All players) and do (Actions)
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Loop - Actions
- Visibility - Create an initially Enabled visibility modifier for (Picked player) emitting Visibility across Region 014 <gen>
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Loop - Actions
- Game - Display to (All players) for 20.00 seconds the text: Hello, Doubi! Welco...
- Sound - Play OrcVictory <gen>
- Player - Turn Gives bounty On for Player 11 (Dark Green)
- Set Fishing_Victims[1] = lol Furion (Night Elf Form)
- Set Fishing_Victims[2] = Crypt Fiend
- Set Fishing_Victims[3] = Da Pi Gu jiosman
- Set Fishing_Victims[4] = Flying Machine
- Set Fishing_Victims[5] = Couatl
- Set Fishing_Victims[6] = Mur'gul Slave
- Set Fishing_Victims[7] = lol ooshittt
- Set Fishing_Victims[8] = Riki
- Set Fishing_Victims[9] = Skeletal Mage
- Set Fishing_Victims[10] = Mud Golem
- Set Fishing_Victims[11] = Dragon Turtle
- Set Fishing_Victims[12] = Berserk Elemental
- Set Fishing_Victims[13] = Polar Furbolg Ursa Warrior
- Set Fishing_Victims[14] = Enraged Wildkin
- Set Fishing_Victims[15] = Satyr
- Set Fishing_Victims[16] = Timber Wolf
- Set Fishing_Victims[17] = Centaur Drudge
- Set Fishing_Victims[18] = Fel Beast
- Set Fishing_Victims[19] = Kobold Taskmaster
- Set Fishing_Victims[20] = Mammoth
- Set Fishing_Victims[21] = Nerubian Warrior
- Set Fishing_Victims[22] = Ogre Mauler
- Set Fishing_Victims[23] = Spider Crab Behemoth
- Set Fishing_Victims[24] = Forest Troll Berserker
- Set Fishing_Victims[25] = Rifleman
- Set Fishing_Victims[26] = Gryphon Rider
- Set Fishing_Victims[27] = Troll Batrider
- Set Fishing_Victims[28] = Fel Orc Raider
- Set Fishing_Victims[29] = Ghoul
- Set Fishing_Victims[30] = Kel'Thuzad (Ghost)
- Set Fishing_Victims[31] = Mountain Giant
- Set Fishing_Victims[32] = Druid of the Claw (Night Elf Form)
- Set Fishing_Victims[33] = Naga Myrmidon
- Set Fishing_Victims[34] = Naga Royal Guard
- Set Fishing_Region[1] = Region 003 <gen>
- Set Fishing_Region[2] = Region 007 <gen>
- Set Fishing_Region[3] = Region 013 <gen>
- Set Fishing_Region[4] = Region 002 <gen>
- Set Fishing_Region[5] = Region 005 <gen>
- Set Fishing_Region[6] = Region 010 <gen>
- Set Fishing_Region[7] = Region 008 <gen>
- Set Fishing_Region[8] = Region 011 <gen>
- Set Fishing_Region[9] = Region 006 <gen>
- Set Fishing_Region[10] = Region 012 <gen>
- Set Fishing_Region[11] = Region 004 <gen>
- Set Fishing_Region[12] = Region 009 <gen>
- Set Fishing_Region[13] = Region 016 <gen>
- Set Fishing_Region[14] = Region 017 <gen>
- Set Fishing_Region[15] = Region 018 <gen>
- Set Fishing_Region[16] = Region 022 <gen>
- Set Fishing_Region[17] = Region 024 <gen>
- Set Fishing_Region[18] = Region 042 <gen>
- Set Fishing_Region[19] = Region 044 <gen>
- Set Fishing_Region[20] = Region 045 <gen>
- Set Fishing_Region[21] = Region 037 <gen>
- Set Fishing_Region[22] = Region 048 <gen>
- Set Fishing_Region[23] = Region 041 <gen>
- Set Fishing_Region[24] = Region 039 <gen>
- Set Fishing_Region[25] = Region 043 <gen>
- Set Fishing_Region[26] = Region 046 <gen>
- Set Fishing_Region[27] = Region 047 <gen>
- Set Fishing_Region[28] = Region 040 <gen>
- Set Fishing_Region[29] = Region 038 <gen>
- Set Tufu_Sound[0] = pud_ability_devour_04 <gen>
- Set Tufu_Sound[1] = pud_ability_hook_01 <gen>
- Set Tufu_Sound[2] = pud_ability_hook_03 <gen>
- Set Tufu_Sound[3] = pud_ability_hook_04 <gen>
- Set Tufu_Sound[4] = pud_ability_hook_06 <gen>
- Set Tufu_Sound[5] = pud_ability_hook_09 <gen>
- Set Tufu_Sound[6] = pud_ability_hook_10 <gen>
- Set Tufu_Sound[7] = pud_ability_hook_miss_01 <gen>
- Set Tufu_Sound[8] = slark_laugh_07 <gen>
- Set Tufu_Sound[9] = ss_laugh_06 <gen>
- Set Tufu_Sound[10] = mir_ability_arrow_02 <gen>
- Set Tufu_Sound[11] = mir_ability_arrow_07 <gen>
- Set Tufu_Sound[12] = mir_kill_01 <gen>
- Set Tufu_Sound[13] = mir_kill_02 <gen>
- Set Tufu_Sound[14] = mir_kill_04 <gen>
- Set Color_Text[1] = |cffFF0000
- Set Color_Text[2] = |cff0000FF
- Set Color_Text[3] = |cff00FFFF
- Set Color_Text[4] = |cff800080
- Set Color_Text[5] = |cffFFFF00
- Set Color_Text[6] = |cffFF8000
- Set Color_Text[7] = |cff00FF00
- Set Color_Text[8] = |cffFF80C0
- Set Color_Text[9] = |cffC0C0C0
- Set Color_Text[10] = |cff80FFFF
- Set Color_Text[11] = |cff008000
- Set Color_Text[12] = |cff804000
- Set GetLastHitWavesCount = 0
- Game - Display to (All players) for 20.00 seconds the text: This map contains s...
- Wait 12.00 game-time seconds
- Game - Display to (All players) for 20.00 seconds the text: Get ready for the f...
- Wait 7.00 game-time seconds
- Game - Display to (All players) for 20.00 seconds the text: |cffFFFF001: Fishin...
- Wait 2.00 game-time seconds
- Game - Display to (All players) for 20.00 seconds the text: Hook the units whic...
- Wait 5.00 game-time seconds
- Game - Display to (All players) for 10.00 seconds the text: Game time is 8 minu...
- Wait 2.00 game-time seconds
- Game - Display to (All players) for 5.00 seconds the text: 3
- Wait 1.00 game-time seconds
- Game - Display to (All players) for 5.00 seconds the text: 2
- Wait 1.00 game-time seconds
- Game - Display to (All players) for 5.00 seconds the text: 1
- Wait 1.00 game-time seconds
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Player 1 (Red) slot status) Equal to Is playing
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Then - Actions
- Unit - Create 1 lol Damai for Player 1 (Red) at (Center of Region 015 <gen>) facing Default building facing degrees
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Player 2 (Blue) slot status) Equal to Is playing
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Then - Actions
- Unit - Create 1 lol Damai for Player 2 (Blue) at (Center of Region 015 <gen>) facing Default building facing degrees
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Player 3 (Teal) slot status) Equal to Is playing
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Then - Actions
- Unit - Create 1 lol Damai for Player 3 (Teal) at (Center of Region 015 <gen>) facing Default building facing degrees
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Player 4 (Purple) slot status) Equal to Is playing
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Then - Actions
- Unit - Create 1 lol Damai for Player 4 (Purple) at (Center of Region 015 <gen>) facing Default building facing degrees
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Player 5 (Yellow) slot status) Equal to Is playing
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Then - Actions
- Unit - Create 1 lol Damai for Player 5 (Yellow) at (Center of Region 015 <gen>) facing Default building facing degrees
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Player 6 (Orange) slot status) Equal to Is playing
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Then - Actions
- Unit - Create 1 lol Damai for Player 6 (Orange) at (Center of Region 015 <gen>) facing Default building facing degrees
- Else - Actions
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If - Conditions
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Player Group - Pick every player in (All players) and do (Actions)
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Loop - Actions
- Camera - Pan camera for (Picked player) to (Center of Region 015 <gen>) over 0.00 seconds
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Loop - Actions
- Game - Display to (All players) for 5.00 seconds the text: Go!
- Countdown Timer - Start BattleBegin as a One-shot timer that will expire in 480.00 seconds
- Countdown Timer - Create a timer window for (Last started timer) with title Game Time:
- Set BattleBegin = (Last started timer)
- Countdown Timer - Change the color of the time for (Last created timer window) to (100.00%, 80.00%, 20.00%) with 0.00% transparency
- Set BattleBeginWindow = (Last created timer window)
- Countdown Timer - Show BattleBeginWindow
- Sound - Play OrcTheme <gen>
- Trigger - Turn on Fishing 2 <gen>
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Player Group - Pick every player in (All players) and do (Actions)
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Events