I have been trying for some time to do this but without success.
So I need a trigger attached to a spell (any spell but let's take for example "Boodlust") the spell being cast by one unit over another unit (doesn't matter friend of foe) the unit that is under the effect of the spell should take damage (only once) at the casting of the spell on it.
Ex.: Let's say Unit A casts Bloodlust on Unit B, the moment this happens Unit B receives damage (only once per cast) equal to 45% of it's total HP.
The spell should not be able to kill the unit!
Also when Unit B's HP drops below 45% of his total HP the spell should not inflict any damage on it after casting it again and again.
Is it clear enough?
So I need a trigger attached to a spell (any spell but let's take for example "Boodlust") the spell being cast by one unit over another unit (doesn't matter friend of foe) the unit that is under the effect of the spell should take damage (only once) at the casting of the spell on it.
Ex.: Let's say Unit A casts Bloodlust on Unit B, the moment this happens Unit B receives damage (only once per cast) equal to 45% of it's total HP.
The spell should not be able to kill the unit!
Also when Unit B's HP drops below 45% of his total HP the spell should not inflict any damage on it after casting it again and again.
Is it clear enough?