[HELP] How to attach two handed weapons?

Status
Not open for further replies.
First of all, dont put prefixes on your thread.

I dont get what u mean by 2 handed weapons... its virtually impossible to attach an attachment to 2 attachment points unless u use 2 attachments. The model your using has a attachment point for the gun, use it. lol

Also, jass is a trigger.
 
First of all, dont put prefixes on your thread.

I dont get what u mean by 2 handed weapons... its virtually impossible to attach an attachment to 2 attachment points unless u use 2 attachments. The model your using has a attachment point for the gun, use it. lol

Also, jass is a trigger.

Just like the machine gun of marine model in-game :eekani: 1 hand at the bottom and the other at the top of the gun... I'm noob in english... sorry :hohum:. I thought that's 2 handed weapon? and blades, swords are carried by 1 hand right?
 
Attachments dont work like that. If you want a two-handed weapon then your model wil need a two-handed animation.

Ie. If you want a one handed axe, then your unit will need one-handed animation then just attach the axe to left or right hand attachment points.

If you want a two-handed axe, then your unit will need two-handed animations where you would attach an axe at either hands and the animations will appear to look two-handed
 
If you still dont understand, you attatch it like you would a sword, animations will take care of the rest.

Like if you got the rifleman model, if you placed a sword into his hands instead of a gun, he would fire the sword, but if you took the footman model, and put a gun there, he would try to hit you with the barrel.

I think you've made a problem out of nothing there.
 
Status
Not open for further replies.
Back
Top