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Events
Every 30 seconds
Conditions
Actions
Unit - Create 5 Footman for player red at (Center of (<region>)) facing default building degrees.
------Same for all regions you want------
Events
A unit enters <region>.
Conditions
(Owner of (Triggering Unit)) Equal to Player (red)
Actions
Unit - Order (Triggering Unit) to Attack-Move to OppositeRegion.
Walk To One

Events


Unit - A unit enters Start Good Side <gen>

Conditions


(Owner of (Triggering unit)) Equal to (==) Player 11 (Dark Green)

Actions


Unit - Order (Triggering unit) to Move To (Center of Good Side 2 <gen>)
Events
A unit enters <region>.
Conditions
(Owner of (Triggering Unit)) Equal to Player (red)
Actions
Unit - Order (Triggering Unit) to Attack-Move to OppositeRegion.
