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Help a cow learn how to do this :D

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How do I make a map have the scripts where basiclly all you do Is kill the other color and you win. Like the basic Battle.net matchs. I need this a whole lot so I will be able to provide this place with my "master pieces" :)

:fp: The Mystic Cow
 
My problem is a want a simple melee game. One team on one side, one on another, and they have to fight each other and however beats the other wins. It's a color vrs color code, so it should be simple. That won't work though.
 
How do I make a map have the scripts where basiclly all you do Is kill the other color and you win. Like the basic Battle.net matchs. I need this a whole lot so I will be able to provide this place with my "master pieces" :)

:fp: The Mystic Cow

A unit dies, Unit doesn't belong to (Owner of Killing Unit), Defeat to (Owner of dying unit), Victory to (Owner of Killing Unit)?

Hahaha
 
A unit dies, Unit doesn't belong to (Owner of Killing Unit), Defeat to (Owner of dying unit), Victory to (Owner of Killing Unit)?

Hahaha

Not necessary, unless this was a joke?

Anyway, if you haven't modified any triggers, then the default triggers automatically make it so when one player has destroyed all the other players buildings, that player wins.
 
Not necessary, unless this was a joke?

Anyway, if you haven't modified any triggers, then the default triggers automatically make it so when one player has destroyed all the other players buildings, that player wins.

I was taking your literal. =)

So you deleted the default new map triggers only to practically need them again? Sounds awful!
 
But when I try the normal map codes It pops up saying Victory, when the other melee codes are the same! Man is that annoying! How do I make victory/defeat show up after the two fight?
 
In single player, I make 2 teams. As soon as I go to test it when it's done loading, It says Victory! So either it's not registering the other team as an enemy, or it may be because no gold mines. I'm so confused :(
 
try setting the other players as enemies through triggers?

  • Enemies
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Player - Make Player 1 (Red) treat Player 2 (Blue) as an Enemy
it's one way to make them enemies o.o
 
In single player, I make 2 teams. As soon as I go to test it when it's done loading, It says Victory! So either it's not registering the other team as an enemy, or it may be because no gold mines. I'm so confused :(
The problem is that you probably didn't make them computers. Because you didn't make them computers, and no human player is playing them, you have no enemies. If you have no enemies you win automatically.
 
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