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Catch The Cow TAG!

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Catch The Cow TAG! v 0.99c

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Download the map here!

Generic map info
Creators: ragingspeedhorn & Mini-Me.
Map Size: 32x32.
Playable Size: 30x30.
players: 12.
Tileset: Lordaeron Summer.
Expansion Required: Yes.
Cow Model By: Heroic_Milkman.

Things to update
-Tanks receive exp. from killing a cow, this will be removed.
-Add a special effect when the cows plant a flag. {DONE}
-Display a message when people leave the game. {DONE}
-Make a proper icon for the cow hero.
-Fix a few leaks.
-Make 1 cow and 1 tank spell for next ver.

If you got any other suggestions or you have found a bug then please do post! :)

If anyone is able to make a proper icon for the cow hero then please post here or pm me about it, there would be given full credit for the work :D

Starting info
Catch The Cow TAG is a fast paced 5 minutes minigame/tag map where up to 12 players can participate. There are 2 teams as in most tag maps, 8 cows, 4 humans/tanks. This is not a sheep tag clone, you are not even able to build anything in this map!

Objective of the map
The cows are 100% invisible all the time, but when they move around they leave a purple trail on their current position and a orange mark on the new destination so the tanks can spot them. The tanks have a cow detector though which makes them able to spot the cows if they come too near the tank.

The cows goal is to survive for 5 minutes to win the game, the humans/tanks goal is to kill all the cows within the 5 minutes. Both teams have a few skills to aid them.

Revival system
The way the cows revive eachother is not the usual "walk into the middle = revive all allies" thing.

There are 3 green circles in a triangle formation in the map, the cows need to enter all 3 and then the big blue one in the middle afterwards within a small period of time to revive all allies. When a cow enters one of the circles a flag is set to mark it has been activated.

Screenshots
A few screenshots of the game :)

catchthecowfn7.jpg


catchthecow3kw1.jpg


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catchthecow4wo7.jpg
 
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