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- Apr 30, 2005
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Catch The Cow TAG! v 0.99c
Download the map here!
Generic map info
Creators: ragingspeedhorn & Mini-Me.
Map Size: 32x32.
Playable Size: 30x30.
players: 12.
Tileset: Lordaeron Summer.
Expansion Required: Yes.
Cow Model By: Heroic_Milkman.
Things to update
-Tanks receive exp. from killing a cow, this will be removed.
-Add a special effect when the cows plant a flag. {DONE}
-Display a message when people leave the game. {DONE}
-Make a proper icon for the cow hero.
-Fix a few leaks.
-Make 1 cow and 1 tank spell for next ver.
If you got any other suggestions or you have found a bug then please do post!
If anyone is able to make a proper icon for the cow hero then please post here or pm me about it, there would be given full credit for the work
Starting info
Catch The Cow TAG is a fast paced 5 minutes minigame/tag map where up to 12 players can participate. There are 2 teams as in most tag maps, 8 cows, 4 humans/tanks. This is not a sheep tag clone, you are not even able to build anything in this map!
Objective of the map
The cows are 100% invisible all the time, but when they move around they leave a purple trail on their current position and a orange mark on the new destination so the tanks can spot them. The tanks have a cow detector though which makes them able to spot the cows if they come too near the tank.
The cows goal is to survive for 5 minutes to win the game, the humans/tanks goal is to kill all the cows within the 5 minutes. Both teams have a few skills to aid them.
Revival system
The way the cows revive eachother is not the usual "walk into the middle = revive all allies" thing.
There are 3 green circles in a triangle formation in the map, the cows need to enter all 3 and then the big blue one in the middle afterwards within a small period of time to revive all allies. When a cow enters one of the circles a flag is set to mark it has been activated.
Screenshots
A few screenshots of the game
Download the map here!
Generic map info
Creators: ragingspeedhorn & Mini-Me.
Map Size: 32x32.
Playable Size: 30x30.
players: 12.
Tileset: Lordaeron Summer.
Expansion Required: Yes.
Cow Model By: Heroic_Milkman.
Things to update
-Tanks receive exp. from killing a cow, this will be removed.
-Add a special effect when the cows plant a flag. {DONE}
-Display a message when people leave the game. {DONE}
-Make a proper icon for the cow hero.
-Fix a few leaks.
-Make 1 cow and 1 tank spell for next ver.
If you got any other suggestions or you have found a bug then please do post!
If anyone is able to make a proper icon for the cow hero then please post here or pm me about it, there would be given full credit for the work
Starting info
Catch The Cow TAG is a fast paced 5 minutes minigame/tag map where up to 12 players can participate. There are 2 teams as in most tag maps, 8 cows, 4 humans/tanks. This is not a sheep tag clone, you are not even able to build anything in this map!
Objective of the map
The cows are 100% invisible all the time, but when they move around they leave a purple trail on their current position and a orange mark on the new destination so the tanks can spot them. The tanks have a cow detector though which makes them able to spot the cows if they come too near the tank.
The cows goal is to survive for 5 minutes to win the game, the humans/tanks goal is to kill all the cows within the 5 minutes. Both teams have a few skills to aid them.
Revival system
The way the cows revive eachother is not the usual "walk into the middle = revive all allies" thing.
There are 3 green circles in a triangle formation in the map, the cows need to enter all 3 and then the big blue one in the middle afterwards within a small period of time to revive all allies. When a cow enters one of the circles a flag is set to mark it has been activated.
Screenshots
A few screenshots of the game