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Hellsplitter (updated)

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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A 12-player FFA map where every creep has a 35% chance of dropping rune of rebirth. The creeps' levels in camps are certain, however the creeps are random so each camp may vary but camps still drop items depending on their difficulty

polished terrains

Neutral Buildings

12 Primary Extensions (containing 18000)
6 Secondary Extensions (containing 20000)
2 Extensions (containing 25000)
4 Waygates
2 Taverns
2 Goblin Merchants
2 Goblin Laboratories
2 Marketplaces
2 Fountains of Life
2 Fountains of Mana

Neutral Camps

24 Small Camps
20 Medium Camps (including extensions)
18 Big Camps
Previews
Contents

Hellsplitter (Map)

Reviews
mafe
1. Well, I'm sorry to say from a gameplay point of view having drops that are not 100% is bad. What if one players is lucky and gets several runes of rebirth while other players get none? 2. Also, the lvl 10 queens of pain have charm, which is very...

mafe

Map Reviewer
Level 24
Joined
Nov 2, 2013
Messages
869
1. Well, I'm sorry to say from a gameplay point of view having drops that are not 100% is bad. What if one players is lucky and gets several runes of rebirth while other players get none?
2. Also, the lvl 10 queens of pain have charm, which is very strong in FFA. SO there could be further balance concerns.

Other stuff that needs to be fixed:
3. Not enough trees in the main bases.
4. It is generally recommended to not have creeps near portals.
5. Access to neutral buildings should be about equal for all starting positions.

Optional visual stuff:
6. Some ramp-cliff-transitions are bugged like in this screenshot:
BadRamps.png
7. The edges of the map should not be extend to the edges of the map.

The map has an interesting layout but is still quite lacking. Please adress these issue. Until then, the map goes to Awaiting Update.
 
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