Xeno's 5-point melee review!
• Terrain is flat; no height variation
• More tile variation is required; paths are not well placed
• Concept is kinda innovative, but creeps/doodads seem randomly placed (eggs in the center near golems??)
• Map is not completely symmetrical (not always needed) but the setup implies it is meant to be
• OMG there are so many creeps... and your description needs a ton of spelling work.
Verdict: