- Joined
- Feb 26, 2012
- Messages
- 2
So, I have had help with my trigger infested map. This map of which created a lot of lag due to the excess amount of function calls that comes standard with the GUI.
Thanks to the help, I currently have a non working version of my map. No initialization, buildings that were not supposed to spawn anything now spawn random units, and the created units only go to the center of the map; not to the enemies base like i wanted.
I am here to learn scripting because I witnessed the no lag version of my map and it seems so much more accurate to use the editor this way. "Why hadn't anyone shown me this before".. now I know a bunch, not all, of the triggers terms and i have to squash them for this awesome scripting stuff.
But I came here looking for help. A hand up to at least get my map working again. IT was on page 1 of the up and coming list. Determined to beat Nexus Wars and I have people asking me everyday how my map is coming. I have TeamViewer, add me in game 558. Scripting only plz this stuff is intimidating.
Thanks to the help, I currently have a non working version of my map. No initialization, buildings that were not supposed to spawn anything now spawn random units, and the created units only go to the center of the map; not to the enemies base like i wanted.
I am here to learn scripting because I witnessed the no lag version of my map and it seems so much more accurate to use the editor this way. "Why hadn't anyone shown me this before".. now I know a bunch, not all, of the triggers terms and i have to squash them for this awesome scripting stuff.
But I came here looking for help. A hand up to at least get my map working again. IT was on page 1 of the up and coming list. Determined to beat Nexus Wars and I have people asking me everyday how my map is coming. I have TeamViewer, add me in game 558. Scripting only plz this stuff is intimidating.