Here we go
1- What is the difference between natives and locals ?
2- For example I have a trigger
And I executed this trigger for 2 different units with 3 seconds delay
Both will die or just second one ? (BTW I will use this for moving instead of killing)
If the answer is just the second one how to make it both ?
1- What is the difference between natives and locals ?
2- For example I have a trigger
JASS:
local unit attacker
set attacker = GetTriggerUnit()
call TriggerSleepActions(5)
call KillUnit(attacker)
Both will die or just second one ? (BTW I will use this for moving instead of killing)
If the answer is just the second one how to make it both ?
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