- Joined
- Dec 3, 2020
- Messages
- 982
So...
I have a warlock unit-type that can summon some demons, using Water Elemental, Feral Spirit etc... as base spells.
The warlock has an ability called Soulbolt which is an edited Death Coil that can only target enemies.
So when Soulbolt is cast, I want to heal the casting warlock for 50 hp, which I do easily, but I also want to heal his specific summon for 50 hp as well... which isn't working.
Take in mind that the player can have up to like 30 warlocks at a time if he wanted to.
Any way to make this work?
I have a warlock unit-type that can summon some demons, using Water Elemental, Feral Spirit etc... as base spells.
The warlock has an ability called Soulbolt which is an edited Death Coil that can only target enemies.
So when Soulbolt is cast, I want to heal the casting warlock for 50 hp, which I do easily, but I also want to heal his specific summon for 50 hp as well... which isn't working.
Take in mind that the player can have up to like 30 warlocks at a time if he wanted to.
Any way to make this work?