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Head Hunter! [1.7_WE_en]

Head Hunter!
by inadequate_


Head hunters, powerful throlls... The game is full of energy and action. Use your skill to defeat enemies and become a winner!
Enjoy!




In this map u should point the location to throw a spear in. You can buy items, use runes. It's so easy...


» The severe test your accuracy and reaction.
» Result depends on you! There is no imbalance, all on equal terms!
» Hurricane gameplay (depending on the degree of players' skill and their count).
» 23 items, including potions, totems and dolls. Almost all the items are improved by re-purchasing.
» Three spheres respectively of Fire, Ice, Storm. Each has its own unique feature. In contact with water spheres acquire other properties.
» 5 runes: quaddamage, speed, invisibility, invulnerability, regeneration.
» Interaction with the islands - you will not be able to throw a spear at the cliff or through stones. However, you have a real chance to get through the trees.
» Announcer from UT. There are spress, multikills and special sounds like "eagleeye".
» Two game mode to choose from - "Arena" and "Deathmatch". Their choice is made on a beautiful multiborde, which is clickable.
» Special commands: "-showdamagedone", "-accuracy", "-crit".
» Your spear has a considerable number of characteristics, each of which you will have to improve with the help of items or your own abilities.
» You can share with our allies with money with the help of the panel "Allies."
» The presence of the invisibility cloak, invisible wards and abundance of trees open up to you and your team a huge strategic opportunities.
» Custom XP-bars, and HP-bars, altered characteristics.
» Sale and purchase of goods all over the map.



WC3ScrnShot_111911_213910_01.jpg

WC3ScrnShot_111911_213935_02.jpg

WC3ScrnShot_111911_214219_03.jpg

WC3ScrnShot_111911_214613_04.jpg




- New landscape.
- More realistic spear flight.
- Spears stuck in decorations.
- New Spree-stage.
- In-game multiboard was changed a bit.
- New item "Acid".
- New item "Curare".
- New item "Voodoo doll".
- New item "Absolute power".
- New item "Dodger's mascot".
- New item "Ward".
- "Earth sphere" was removed.
- "Death sphere" was removed.
- Items stats and prices re-balancing.
- Spheres have another stats in water.
- Illusion rune was removed.
- "CTF" mode was removed.
- Abilities re-balancing.
- Ribbon-effects added.
- QUADDAMAGE sound.
- When pressing "space", the camera moves to shops area.
- Other hunters deselecting system. Disables when "-om" entered.
- Echo was removed.
- Confirmation model was removed.
- Selection circles were changed.
- Selection frame was removed.
- Crit was decreased to 1.7.
- New high-resolution loadscreen.
- New preview.
- Other changes (changelist from 1.3b to 1.5 was lost).


- New landscape. Winter on UT-islands, guys!
- NO LAGS.
- Players count raised up to 12.
- New item "Kelen's dagger".
- New item "Wind wand".
- New item "Illusion wand".
- Space bug fix.
- -om bug fix.
- Curare and Acid spellbook fix.


[D] = Done
[P] = In progress
- Last man standing mode. [P]
- CTF mode. [P]
- Rounds system. [D]
- AI. [P]
- Absolute power => Wall Shield. [P]
- "Hook spear" item. [P]
- Traps. [P]
- Leads system improving. [D]
- Start time showing improving. [D]
- In-Game multiboard improving. [D]
- Two ilsands:
- For FFA games. [P]
- For team games. [P]
- Now you can throw spears over water properly. [D]
- Assist system [P]




Keywords:
Head hunter!, archers, spears, arena, pointing
Contents

Head Hunter! [1.7_WE_en] (Map)

Reviews
Vengeancekael: Private Message Date: 2011/Nov/15 18:13:29 Reasons: Other: Check out the tutorials section: Tutorials Check out the Map Development Section: Map Development Section Check out the World Editor Help Zone (Trigger issues, object...

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Moderator

Vengeancekael: Private Message
Date: 2011/Nov/15 18:13:29

Reasons:


Other:
Check out the tutorials section: Tutorials
Check out the Map Development Section: Map Development Section
Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone

Comment: *Neat Multiboard
*Cool Mode Selection System (also very smooth, not buggy)
*Updating Spell Tooltips!
*Neat Buffs for your spear
*Clean and informative tooltips
*Edited UI Text
*Nice shops with game changing items
*Awesome kill sounds
*Different modes
*Runes
*Small filesize
*Water impact effect for the spear!
*A very atmospheric, filled up environment, also a lot of tile and height variation

*Not that original
*Lacks more skills, like sprint or something for the headhunter


*Good
*Bad

Overall this can be a lot of fun with a full house, but lacks more originality and some additional skills for the character.
Admin Contact - Resource Moderation - Rules
 
*Neat Multiboard
*Cool Mode Selection System (also very smooth, not buggy)
*Updating Spell Tooltips!
*Neat Buffs for your spear
*Clean and informative tooltips
*Edited UI Text
*Nice shops with game changing items
*Awesome kill sounds
*Different modes
*Runes
*Small filesize
*Water impact effect for the spear!
*A very atmospheric, filled up environment, also a lot of tile and height variation

*Not that original
*Lacks more skills, like sprint or something for the headhunter

**Illusions drop replicas of the items you have once they expire?

*Good
*Bad
*Not sure

Overall this can be a lot of fun with a full house, also it lacks more originality and some additional skill for the character.

Rated 4/5 and approved.
 
Level 17
Joined
Jul 1, 2010
Messages
720
If it's just like Archer Wars you have my vote for approval...:D I don't have Warcraft 3 installed now so I can't test it but it sounds like fun and that what matters...If you want help PM me and I can help you in any way I can. :)
May I suggest you improve the map preview image.
 
Level 20
Joined
Jun 27, 2011
Messages
1,864
Map Score Description

Review Description:
Map Description:
-Tells the map description, whether it is good or not. If it lacking with some screenshots or videos, features and many other things that describes the map description.
-Total of 15/15 points
Originality:
-Describes if the map is Original and not taken by other authors or players. If it is taken from the other map maker, be sure that you have the permission to upload the map from the author.
-Total of 10/10 points
Gameplay:
-Tells the gameplay of the map, whether it is smooth to play and not buggy, or rough to play and too many bugs to found. If there is many bugs, the map maker must fix it in order to make the map approve.
-Total of 15/15 points
Terrain:
-Tells the terrain of the map, if it is not flat nor there a no doodads in the wrong places, or if it is flat and the doodads are in the wrong places. If it is flat and the doodads are all in the wrong places, the map maker must re-work with the terrain and make it not flat, or too ugly when the players look about it.
-Total of 15/15 points
Storyline:
-Describes how the story starts and when it ends, the storyline must not be too short or need to end without any reason. If there are no Storyline given in the map, the points will be perfect 20.
-Total of 20/20 points
Custom Abilities, Units, Items, Doodads:
-Tells if there are any custom abilities or spells, if there are, then it should be base on GUI or Triggers not on the Object Editor. Custom Units are the most important role in Map Making, every map maker must have Custom Units in order to Approve his/her map, if the map base on Melee Game, then the score will be perfect 25. The Custom Items, The most enjoyable extra abilities that the hero can carried, every Custom Maps (Not Melee Maps) must have Custom Items in order to polish his/her game. Custom Doodads, basically, the Custom Doodads is useful when polishing your game and in creating extra doodads in your map. Custom Doodads as well is okay if you don't have this in your map. If your map is an Melee Game Type, then the score of it should be perfect 25.
-Total of 25/25 points

Score System
1 - 10 Your map is very bad Rejected, No Rep
11 - 20 Fix your map, it is bad Rejected, No Rep
21 - 30 Not bad at all Approve, No rep
31 - 50 Good map Approve, + Rep
51 - 70 No bug and smooth game Approve, + Rep
71 - 90 Highly Recommended, Free at Bugs, Smooth Gameplay, The Terrain is not flat and the Grammar and the Spelling has no Type Errors. Approve, + Rep
91 - 100 Director's Cut, Super Free at Bugs, This map is the best map I ever seen in Warcraft! Approve, + Rep

-15 + 10 + 15 + 15 + 20 + 25 = 100

UndeadImmortal's Review
UndeadImmortal's Head Hunter! [1.6a]_ENG] Map Review:

Map Description:
-The Description looks okay, but colorized it to make it more colorful and beautiful.
-Total of 11/15 points
Originality:
-The map is not original at all, but when talking on trolls, there was a difference.
-Total of 8/10 points
Gameplay:
-The gameplay is smooth, fun to play, and describes the troll's characteristic. A Custom Loading Screen, Custom Hero Exp Bar, and a Custom Hero Health Bar, enjoy it :D.
-Total of 14/15 points
Terrain:
-The Terrain is not flat at all and the doodads are at the right place, you need to work on your doodads, but also, it describes where the trolls live.
-Total of 12/15 points
Storyline:
-There was no storyline given, perfect 20.
-Total of 20/20 points
Custom Abilities, Units, Items, Doodads:
-A Custom Hero (The Troll Headhunter), Custom ability that supports the hero's damage, critical, reduces cooldown and many more. A Custom Items that also supports the hero.
-Total of 23/25 points

Score System
-11 + 8 + 14 + 12 + 20 + 23 =
88
(Hover your mouse over the black area to show your score)

71 - 90 Highly Recommended, Free at Bugs, Smooth Gameplay, The Terrain is not flat and the Grammar and the Spelling has no Type Errors. Approve, + Rep

That's all :D
 
Last edited:
Level 23
Joined
Jan 1, 2009
Messages
1,615
So, its pretty fun, better than archers imo, but lacks in gameplay mechanisms.
  • There is now way to rebalance teams in the arena mode, so if some1 leaves you cant swap/switch
  • There is not 'smart' sfx ?
  • The Second Sounds (10..1) are really useless, maybe 3..1, but the rest is just a waste of filesize
  • You have absolutly no idea what the "ranks" stand for (warpath, assasin, loosing/taking the lead)
  • The height-check sucks kinda. The spear as graphic appears to be flying above the cliff, but then suddenly stops and hits it~ SO its kinda impossible to shot from 1 cliff over the river to the other one
  • I didnt test the new terrain yet, but ice? really?...make more than 1 arena to choose, that would be cool
  • When the wrrow hit the ground it still slides a bit
  • implement more modes, CTF, LMS and fitting arenas
  • Implement an assist system of some sort...
  • maybe add jumping of from cliffs
  • different hunterclasses with different spears, multi spear, rapid small, low range-spear - there are tons of possibilitys
  • As a noob you dont know that you can lvl up items, maybe state it more clearly
  • Add more, faster rounds, not 1 big round
  • make it able to shuffle/create teams ingame
  • more rune/spots or 1-use items like mines, fire, barricades

Its good and funny allready, but needs mroe variaty.
Keep the updates going!
 
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