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- Nov 2, 2004
- Messages
- 1,993
Every player is given 1 random hero through triggers (no buildings or other units).
I have a very simple AI script to get heroes to learn skills, but it isn't working. They also aren't picking up items.
Any help appreciated
I have a very simple AI script to get heroes to learn skills, but it isn't working. They also aren't picking up items.
Any help appreciated

JASS:
globals
integer bla = 1
endglobals
//--------------------------------------------------------------------------------------------------
// set_skills
//--------------------------------------------------------------------------------------------------
function set_skills takes nothing returns nothing
set skill[ 1] = 'AHhb'
set skill[ 2] = 'AHds'
set skill[ 3] = 'AHhb'
set skill[ 4] = 'AHre'
set skill[ 5] = 'AHhb'
set skill[ 6] = 'AHad'
set skill[ 7] = 'AHds'
set skill[ 8] = 'AHds'
set skill[ 9] = 'AHre'
set skill[10] = 'AHre'
call SetSkillArray(1,'Hpal')
set skill[ 1] = 'AHbz'
set skill[ 2] = 'AHab'
set skill[ 3] = 'AHbz'
set skill[ 4] = 'AHwe'
set skill[ 5] = 'AHbz'
set skill[ 6] = 'AHmt'
set skill[ 7] = 'AHab'
set skill[ 8] = 'AHab'
set skill[ 9] = 'AHwe'
set skill[10] = 'AHwe'
call SetSkillArray(1,'Hamg')
set skill[ 1] = 'AHtc'
set skill[ 2] = 'AHtb'
set skill[ 3] = 'AHtc'
set skill[ 4] = 'AHbh'
set skill[ 5] = 'AHtc'
set skill[ 6] = 'AHav'
set skill[ 7] = 'AHtb'
set skill[ 8] = 'AHtb'
set skill[ 9] = 'AHbh'
set skill[10] = 'AHbh'
call SetSkillArray(1,'Hmkg')
set skill[ 1] = 'AHfs'
set skill[ 2] = 'AHbn'
set skill[ 3] = 'AHfs'
set skill[ 4] = 'AHdr'
set skill[ 5] = 'AHfs'
set skill[ 6] = 'AHpx'
set skill[ 7] = 'AHbn'
set skill[ 8] = 'AHbn'
set skill[ 9] = 'AHdr'
set skill[10] = 'AHdr'
call SetSkillArray(1,'Hblm')
endfunction
//--------------------------------------------------------------------------------------------------
// main
//--------------------------------------------------------------------------------------------------
function main takes nothing returns nothing
call set_skills()
call StandardAI(function SkillArrays, null, null)
call StartThread(null)
call PlayGame()
endfunction
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