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[Solved] Hard-to-explain ability . . .

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Level 2
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Nov 28, 2013
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f you've ever played League of Legends you probably know what Warwick's ultimate does, I'm trying to create a very similar ability,
but the closest I can get is the unit teleports next to the enemy unit and it's stunned and the enemy unit keeps taking damage, looks redicilous and I can't cancel the ability any way.
So what I want it to do;
Firstly I want it to be channeled so I have to set up some kind of persistent effect to the ability, but I'm not sure if that's the right thing to do..
And then I have to figure out how to make the enemy unit periodically lose health (shouldn't be hard) and make my unit swing at it while the ability is channeled, like I wanted in the first place, but I can't even get animations work on abilities..
Right now I have a teleport effect and a stun behavior so when I use the ability my unit teleports to the enemy and stuns it.

Extra Note: I want this ability to be only cast on one unit and I'd like a fast swinging animation while it's channeling,
if it's too hard but I can't get the swinging animation to work on my other ability either (It's just instant pure melee damage)
 
Level 9
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Dec 21, 2006
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ok i try it again

Ability - Set Effect - A: Teleport B: Persistant

B: starting delay 0.125, periodic effect duration 1 sec, periodic counter 5 (so total 5 seconds), check flag channeling (or channeled, i always get confused about it) - Periodic Effect = Damage Effect

so it should deal 5 times the dmg of the dmg effect
if the persistant effect is canceled by the teleport you need 2 persistant, one that does the delay and one that does the job

if you need stun for the target but only aslong as the caster is casting then you should add a set effect - A: dmg effect
b: apply behavior (stun behavior with 1 sec duration) to the perstitant periodic
 
Level 2
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Sir, you are a genius, how can I ever thank you
There's just a couple of tweeks I'm going to make (I know already how to make them)
I would seriously love to get to chat with you, is there any way that could be possible?

EDIT:
I forgot to mention, do you have any idea how can I add animations?
 
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Level 2
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I just found out I can't get it to work (even with two persistents) I really don't know why, but it just doesn't seem to get it to work, it just doesn't do anything, I think I'm putting the effect in wrong place or something, but I haven't used persistents too much..
 
Level 2
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^ Well I believe channeling is the easiest way to implement this and possibly the easiest closest I can get with Starcraft 2 editor, I think Muhahahahaaa's way is better, I just don't know why the persistant doesn't work
 
Level 9
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because it's channeled it gets canceled on teleport, so you need 2, the first one not channeled that triggers the snd one which is channeled. (hope that works, not sure if you can add an effect to the teleport effect, if so you have to create the persistant effect there).

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if warwick is just attacking and stun cannot be canceled i would suggest Statharas solution.
 
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