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Hallways and Camera Angles

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Jul 21, 2004
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I was wondering if anyone could tell me how to make triggers that would make the camera follow a Player's Hero from behind on map initilization. Furthermore I'd like some help knowing how I can make it so that when the hero turns the corner of a hallway that the camera will rotate so you can see down the hallway, but still follow the hero afterwards. Almost like a Resident Evil 1 kind of camera system. Much appreciated to anyone who can help.
 
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