- Joined
- Aug 6, 2009
- Messages
- 74
I've just changed the -ms (movement speed) for -vm (velocidad de movimiento, its translation into the Spanish).
Happens that when I use it, it shows me the current speed of the unit ("350"), but it doesn't when I pick up a "Boots of speed", then it just show me "0". Then, when I drop the item and pick it up again, shows me the corresponding "400" points.
What's wrong with it?
Happens that when I use it, it shows me the current speed of the unit ("350"), but it doesn't when I pick up a "Boots of speed", then it just show me "0". Then, when I drop the item and pick it up again, shows me the corresponding "400" points.
What's wrong with it?
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vm
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Events
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Player - Player 1 (Red) types a chat message containing -vm as An exact match
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Player - Player 2 (Blue) types a chat message containing -vm as An exact match
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Player - Player 3 (Teal) types a chat message containing -vm as An exact match
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Player - Player 4 (Purple) types a chat message containing -vm as An exact match
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Player - Player 5 (Yellow) types a chat message containing -vm as An exact match
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Player - Player 6 (Orange) types a chat message containing -vm as An exact match
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Player - Player 7 (Green) types a chat message containing -vm as An exact match
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Player - Player 8 (Pink) types a chat message containing -vm as An exact match
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Player - Player 9 (Gray) types a chat message containing -vm as An exact match
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Player - Player 10 (Light Blue) types a chat message containing -vm as An exact match
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Conditions
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Actions
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Set UnitGroup = (Units owned by (Triggering player))
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Unit Group - Pick every unit in UnitGroup and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Picked unit) is selected by (Triggering player)) Equal to True
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Then - Actions
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Set MovespeedCheckUnit = (Picked unit)
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Else - Actions
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Custom script: call DestroyGroup(udg_UnitGroup)
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Set PlayerGroup = (Player group((Triggering player)))
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Game - Display to PlayerGroup for 10.00 seconds the text: (Tu velocidad de movimiento actual es: + (String((Integer((Current movement speed of MovespeedCheckUnit))))))
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Custom script: call DestroyForce(udg_PlayerGroup)
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Set MovespeedCheckUnit = No unit
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Last edited: