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Guard WIP

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Level 11
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Apr 28, 2008
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This is a WIP of my newest made-from-scratch-model. A Cityguard. I was inspired by the roman army.





The texture isn't complete yet. It justs to locate which parts needs highlights/shadows etc.

/discuss
 
It looks quite good so far (the texture >< it is, well, annoying)

I've seen some things that would need to be fixed:

- The upper arms look too round, I think you should try to enhance it
- The chest looks a little big, well, when we look at the model overall, it looks weird because of the proportions legs-chest. That's my opinion.
- you should model half-closed hands, not a open one: it'll be easier to animate it without having the feeling that the hands are "wierd"

Remember, that's my opinion, feel free to do whatever you want :)

May we see the wireframes? especially to see the elbow joints.
 
Level 11
Joined
Apr 28, 2008
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696
First, thanks fo your reply and your critic.

- The upper arms look too round, I think you should try to enhance it

I will narrow them a little

- The chest looks a little big, well, when we look at the model overall, it looks weird because of the proportions legs-chest. That's my opinion.

That's the result of the cameraangle and the texture, in gameview the model looks more realistic^^

- you should model half-closed hands, not a open one: it'll be easier to animate it without having the feeling that the hands are "wierd"

The hands are open, cause they will be animated => f.e. open => close around a weapon etc

Nevertheless thanks for your intereset. More WIP's will be linked soon.

Thy
 
Level 11
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Messages
696
Another WIP.

- narrowed the arms
- changed propotions of several bodyparts
- startet to edit the texture(chest almost done)




/discuss

Thy
 
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