Group Movement System

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Sep 19, 2012
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Hey guys :)

i have been working on a prototype for a Group movement system...inspired by total war unit movement.

i got a very basic prototype running and some experimental optional features.

I would like to get some feedback and/or ideas on how to improve the system in terms of efficiency as well as design/ function ( i know there are probably a ton of leaks...will clear them later...its a prototype ;) )

Especialy the idea of having the system update the move order periodically and rotating the Formation according to the facing of the commander is one thing i am thinking about right now...first tries where absolute failures xD

greetings

CodeBlack
 

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  • Group Movement Proto v2.w3x
    45.2 MB · Views: 89
Level 7
Joined
Sep 19, 2012
Messages
204
Here we go...it cost me a lot of nerves but i think im coming to a version that can be used...
still far from finished but still...here we go ^^

If somebody could take a look and tell me how i can further improve performance/ usability and (if he finds some) where there are still leaks that would be really great!

Greetings

CodeBlack
 

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  • Group Movement Proto v3.w3x
    45.2 MB · Views: 76
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